Never rotate while sneaking!

Fixed Crash.
This commit is contained in:
AlgorithmX2
2014-02-01 20:26:30 -06:00
parent 88da475a4b
commit 496a67abb9
2 changed files with 3 additions and 2 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ public class ToolNetworkTool extends AEBaseItem implements IGuiItem, IAEWrench,
public boolean onItemUseFirst(ItemStack is, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
{
int id = world.getBlockId( x, y, z );
if ( id > 0 )
if ( id > 0 && !player.isSneaking() )
{
Block b = Block.blocksList[id];
TileEntity te = world.getBlockTileEntity( x, y, z );