Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -60,7 +60,6 @@ public class BlockCraftingUnit extends AEBaseTileBlock
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super( Material.IRON );
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this.type = type;
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this.setTileEntity( TileCraftingTile.class );
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}
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@Override
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