Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -42,7 +42,6 @@ public class BlockGrinder extends AEBaseTileBlock
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{
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super( Material.ROCK );
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this.setTileEntity( TileGrinder.class );
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this.setHardness( 3.2F );
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}
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