Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -63,8 +63,6 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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this.setLightOpacity( 0 );
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this.setFullSize( false );
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this.setOpaque( false );
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this.setTileEntity( TileLightDetector.class );
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}
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@Override
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