Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -49,7 +49,6 @@ public class BlockSkyCompass extends AEBaseTileBlock implements ICustomCollision
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public BlockSkyCompass()
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{
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super( Material.CIRCUITS );
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this.setTileEntity( TileSkyCompass.class );
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this.setLightOpacity( 0 );
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this.setFullSize( false );
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this.setOpaque( false );
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