Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -58,7 +58,6 @@ public class BlockPaint extends AEBaseTileBlock
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{
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super( new MaterialLiquid( MapColor.AIR ) );
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this.setTileEntity( TilePaint.class );
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this.setLightOpacity( 0 );
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this.setFullSize( false );
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this.setOpaque( false );
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