Fixed up the Tile Entity mess a bit, still need to look at the CableBus stuff a bit though.
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@@ -60,6 +60,13 @@ import appeng.util.Platform;
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public class TileCraftingTile extends AENetworkTile implements IAEMultiBlock, IPowerChannelState
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{
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public static class TileCraftingTileAccelerator extends TileCraftingTile
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{
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public TileCraftingTileAccelerator() {
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super();
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}
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}
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private final CraftingCPUCalculator calc = new CraftingCPUCalculator( this );
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private NBTTagCompound previousState = null;
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private boolean isCoreBlock = false;
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