undo partially pattern cache rebuild optimization
enabled pattern substitution now can use substitute patterned items
This commit is contained in:
@@ -19,17 +19,14 @@
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package appeng.crafting;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import appeng.api.config.FuzzyMode;
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import appeng.util.item.AEItemStack;
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import com.google.common.collect.ImmutableCollection;
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import it.unimi.dsi.fastutil.objects.Object2LongArrayMap;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import appeng.api.AEApi;
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import appeng.api.config.Actionable;
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@@ -39,26 +36,21 @@ import appeng.api.networking.security.IActionSource;
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import appeng.api.storage.channels.IItemStorageChannel;
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import appeng.api.storage.data.IAEItemStack;
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import appeng.api.storage.data.IItemList;
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import appeng.container.ContainerNull;
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import appeng.me.cluster.implementations.CraftingCPUCluster;
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import appeng.util.Platform;
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import org.apache.commons.lang3.tuple.Pair;
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public class CraftingTreeProcess
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{
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private final CraftingTreeNode parent;
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final ICraftingPatternDetails details;
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private final CraftingJob job;
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private final Object2LongArrayMap<CraftingTreeNode> nodes = new Object2LongArrayMap<>();
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private final int depth;
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boolean possible = true;
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private World world;
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private long crafts = 0;
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private boolean containerItems;
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private IItemList<IAEItemStack> containerItems;
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private boolean limitQty;
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private boolean fullSimulation;
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private long bytes = 0;
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public CraftingTreeProcess( final ICraftingGrid cc, final CraftingJob job, final ICraftingPatternDetails details, final CraftingTreeNode craftingTreeNode, final int depth )
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@@ -69,143 +61,240 @@ public class CraftingTreeProcess
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this.depth = depth;
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final World world = job.getWorld();
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if( details.isCraftable() )
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final IAEItemStack[] list = details.getInputs();
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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final IAEItemStack[] list = details.getInputs();
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for( final IAEItemStack part : details.getCondensedInputs() )
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if( part.getItem().hasContainerItem( part.getDefinition() ) )
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{
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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if( containerItems == null )
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{
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if( a != null && a.equals( part ) )
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{
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isAnInput = true;
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break;
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}
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}
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if( isAnInput )
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{
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this.limitQty = true;
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}
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if( part.getItem().hasContainerItem( part.getDefinition() ) )
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{
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this.limitQty = this.containerItems = true;
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break;
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containerItems = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createList();
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}
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containerItems.add( part );
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this.limitQty = true;
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//break;
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}
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if( this.containerItems )
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}
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// this is minor different then below, this slot uses the pattern, but kinda fudges it.
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for( IAEItemStack part : details.getCondensedInputs() )
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{
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if( part == null )
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{
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for( int x = 0; x < list.length; x++ )
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{
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final IAEItemStack part = list[x];
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if( part != null )
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{
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job.getUsedWhileBuilding().addStorage( part );
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IAEItemStack used = job.getUsedWhileBuilding().findPrecise( part );
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if( job.getOriginal( part ) != null && used.getStackSize() <= job.getOriginal( part ).getStackSize() )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1, true ), part.getStackSize() );
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}
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else
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
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}
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}
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}
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continue;
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}
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else
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for( int x = 0; x < list.length; x++ )
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{
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// this is minor different then below, this slot uses the pattern, but kinda fudges it.
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for( final IAEItemStack part : details.getCondensedInputs() )
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final IAEItemStack comparePart = list[x];
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if( part.equals( comparePart ) )
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{
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for( int x = 0; x < list.length; x++ )
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boolean isPartContainer = false;
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if( containerItems != null && !containerItems.findFuzzy( list[x], FuzzyMode.IGNORE_ALL ).isEmpty() )
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{
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final IAEItemStack comparePart = list[x];
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if( part != null && part.equals( comparePart ) )
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part = list[x];
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isPartContainer = true;
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}
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long wantedSize = part.getStackSize();
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if( !isPartContainer )
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{
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IAEItemStack found = job.checkAvailable( part );
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IAEItemStack used;
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long requestAmount;
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long remaining = 0;
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if( found != null )
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{
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job.getUsedWhileBuilding().addStorage( part );
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IAEItemStack used = job.getUsedWhileBuilding().findPrecise( part );
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if( job.getOriginal( part ) != null && used.getStackSize() <= job.getOriginal( part ).getStackSize() )
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used = job.getUsedWhileBuilding().findPrecise( part );
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remaining = found.getStackSize();
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if( used != null )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1, true ), part.getStackSize() );
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if( used.getStackSize() >= found.getStackSize() )
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{
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remaining = 0;
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}
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else
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{
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remaining -= used.getStackSize();
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}
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}
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}
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if( remaining > 0 )
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{
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if( remaining >= wantedSize )
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{
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requestAmount = wantedSize;
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wantedSize = 0;
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//we have the items
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}
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else
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{
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// use the first slot...
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
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requestAmount = remaining;
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wantedSize -= remaining;
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}
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part = part.copy().setStackSize( requestAmount );
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job.getUsedWhileBuilding().addStorage( part );
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this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), requestAmount );
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if( wantedSize == 0 )
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{
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break;
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}
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break;
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}
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if( wantedSize > 0 )
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{
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if( details.canSubstitute() && cc.getCraftingFor( part, details, x, world ).isEmpty() )
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{
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//try to extract substitutes
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for( IAEItemStack subs : details.getSubstituteInputs( x ) )
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{
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if( subs.equals( part ) )
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{
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continue;
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}
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found = job.checkAvailable( subs );
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remaining = 0;
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if( found != null )
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{
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used = job.getUsedWhileBuilding().findPrecise( subs );
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remaining = found.getStackSize();
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if( used != null )
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{
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if( used.getStackSize() >= found.getStackSize() )
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{
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remaining = 0;
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}
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else
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{
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remaining -= used.getStackSize();
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}
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}
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}
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if( remaining > 0 )
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{
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if( remaining >= wantedSize )
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{
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requestAmount = wantedSize;
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wantedSize = 0;
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//we have the items
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}
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else
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{
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requestAmount = remaining;
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wantedSize -= remaining;
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}
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subs = subs.copy().setStackSize( requestAmount );
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job.getUsedWhileBuilding().addStorage( subs );
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this.nodes.put( new CraftingTreeNode( cc, job, subs, this, x, depth + 1 ), requestAmount );
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}
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if( wantedSize == 0 )
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{
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break;
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}
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}
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if( wantedSize > 0 )
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{
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//try to order the crafting of a substitute
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ICraftingPatternDetails prioritizedPattern = null;
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IAEItemStack prioritizedIAE = null;
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for( IAEItemStack subs : details.getSubstituteInputs( x ) )
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{
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if( subs.equals( part ) )
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{
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continue;
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}
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ImmutableCollection<ICraftingPatternDetails> detailCollection = cc.getCraftingFor( subs, details, x, world );
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for( ICraftingPatternDetails sp : detailCollection )
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{
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if( prioritizedPattern == null )
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{
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prioritizedPattern = sp;
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prioritizedIAE = subs;
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}
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else
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{
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if( sp.getPriority() > prioritizedPattern.getPriority() )
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{
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prioritizedPattern = sp;
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prioritizedIAE = subs;
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}
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}
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this.nodes.put( new CraftingTreeNode( cc, job, prioritizedIAE.copy(), this, x, depth + 1 ), wantedSize );
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wantedSize = 0;
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break;
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}
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}
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if( wantedSize == 0 )
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{
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break;
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}
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}
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}
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}
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}
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if( wantedSize > 0 )
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{
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part = part.copy();
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// use the first slot...
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this.nodes.put( new CraftingTreeNode( cc, job, part, this, x, depth + 1 ), wantedSize );
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}
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if( !isPartContainer || wantedSize == 0 )
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{
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break;
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}
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}
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}
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}
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else
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{
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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{
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if( a != null && a.equals( part ) )
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{
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isAnInput = true;
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break;
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}
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}
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if( isAnInput )
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for( final IAEItemStack part : details.getCondensedOutputs() )
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{
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for( final IAEItemStack o : details.getCondensedInputs() )
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{
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if( part.equals( o ) )
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{
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this.limitQty = true;
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break;
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}
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}
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, -1, depth + 1 ), part.getStackSize() );
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}
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}
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}
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boolean notRecursive( final ICraftingPatternDetails details )
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IItemList<IAEItemStack> getContainerItems()
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{
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return this.parent == null || this.parent.notRecursive( details );
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return this.containerItems;
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}
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boolean notRecursive()
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{
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return this.parent == null || this.parent.notRecursive();
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}
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long getTimes( final long remaining, final long stackSize )
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{
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if( this.limitQty || this.fullSimulation )
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if( this.limitQty )
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{
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return 1;
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}
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return ( remaining / stackSize ) + ( remaining % stackSize != 0 ? 1 : 0 );
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}
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void request( final MECraftingInventory inv, final long i, final IActionSource src ) throws CraftBranchFailure, InterruptedException
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void request( final MECraftingInventory inv, final long amountOfTimes, final IActionSource src ) throws CraftBranchFailure, InterruptedException
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{
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this.job.handlePausing();
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if( this.fullSimulation )
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// request and remove inputs...
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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final InventoryCrafting ic = new InventoryCrafting( new ContainerNull(), 3, 3 );
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final IAEItemStack craftableStack = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, craftableStack.getStackSize() * amountOfTimes, src );
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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if( containerItems != null && !this.containerItems.findFuzzy( stack, FuzzyMode.IGNORE_ALL ).isEmpty() )
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{
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final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize(), src );
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ic.setInventorySlotContents( entry.getKey().getSlot(), stack.createItemStack() );
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}
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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ItemStack is = ic.getStackInSlot( x );
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is = Platform.getContainerItem( is );
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEItemStack.fromItemStack( is );
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if( o != null )
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{
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this.bytes++;
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@@ -213,26 +302,6 @@ public class CraftingTreeProcess
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}
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}
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}
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else
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{
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// request and remove inputs...
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.object2LongEntrySet() )
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{
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final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize() * i, src );
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if( this.containerItems )
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{
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
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if( o != null )
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{
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this.bytes++;
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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}
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}
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}
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// assume its possible.
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@@ -240,10 +309,10 @@ public class CraftingTreeProcess
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for( final IAEItemStack out : this.details.getCondensedOutputs() )
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{
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final IAEItemStack o = out.copy();
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o.setStackSize( o.getStackSize() * i );
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o.setStackSize( o.getStackSize() * amountOfTimes );
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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this.crafts += i;
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this.crafts += amountOfTimes;
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}
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void dive( final CraftingJob job )
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Reference in New Issue
Block a user