Fixed an issue where Parts/Blocks would not properly identify them selves with the proper ItemStack.
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
package appeng.core.features;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ItemStackSrc
|
||||
{
|
||||
|
||||
public final Item item;
|
||||
public final Block block;
|
||||
public final int damage;
|
||||
|
||||
public ItemStackSrc(Item i, int dmg) {
|
||||
block = null;
|
||||
item = i;
|
||||
damage = dmg;
|
||||
}
|
||||
|
||||
public ItemStackSrc(Block b, int dmg) {
|
||||
item = null;
|
||||
block = b;
|
||||
damage = dmg;
|
||||
}
|
||||
|
||||
public ItemStack stack(int i)
|
||||
{
|
||||
if ( block != null )
|
||||
return new ItemStack( block, i, damage );
|
||||
return new ItemStack( item, i, damage );
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user