Fixes #3646: Render assemblers in the correct layer. (#3658)

This commit is contained in:
yueh
2018-08-01 00:26:28 +02:00
committed by fscan
parent d7e2ae8fcb
commit 4d3df96350
@@ -87,7 +87,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
@Override
public boolean canRenderInLayer( IBlockState state, BlockRenderLayer layer )
{
return layer == BlockRenderLayer.TRANSLUCENT;
return layer == BlockRenderLayer.CUTOUT;
}
@Override