Merge pull request #1175 from yueh/fix-1143

Fixes api refactoring causing items to be null.
This commit is contained in:
yueh
2015-04-03 11:40:23 +02:00
4 changed files with 84 additions and 8 deletions
@@ -21,13 +21,12 @@ package appeng.core.features;
import java.util.EnumSet;
import cpw.mods.fml.common.registry.GameRegistry;
import com.google.common.base.Optional;
import cpw.mods.fml.common.registry.GameRegistry;
import appeng.api.definitions.ITileDefinition;
import appeng.block.AEBaseBlock;
import appeng.block.AEBaseItemBlock;
import appeng.core.CommonHelper;
import appeng.core.CreativeTab;
import appeng.util.Platform;
@@ -77,9 +76,13 @@ public final class AEBlockFeatureHandler implements IFeatureHandler
CommonHelper.proxy.bindTileEntitySpecialRenderer( this.featured.getTileEntityClass(), this.featured );
}
Class<? extends AEBaseItemBlock> itemBlockClass = this.featured.getItemBlockClass();
// Class<? extends AEBaseItemBlock> itemBlockClass = this.featured.getItemBlockClass();
GameRegistry.registerBlock( this.featured, itemBlockClass, "tile." + name );
final String registryName = "tile." + name;
// Bypass the forge magic with null to register our own itemblock later.
GameRegistry.registerBlock( this.featured, null, registryName );
GameRegistry.registerItem( this.definition.maybeItem().get(), registryName );
}
}
}
@@ -19,15 +19,19 @@
package appeng.core.features;
import java.lang.reflect.Constructor;
import com.google.common.base.Optional;
import com.google.common.collect.ObjectArrays;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import com.google.common.base.Optional;
import appeng.api.definitions.IBlockDefinition;
import appeng.block.AEBaseBlock;
public class BlockDefinition extends ItemDefinition implements IBlockDefinition
@@ -37,7 +41,9 @@ public class BlockDefinition extends ItemDefinition implements IBlockDefinition
public BlockDefinition( Block block, ActivityState state )
{
super( Item.getItemFromBlock( block ), state );
super( constructItemFromBlock( block ), state );
assert block != null;
this.block = block;
this.enabled = state == ActivityState.Enabled;
}
@@ -79,4 +85,68 @@ public class BlockDefinition extends ItemDefinition implements IBlockDefinition
{
return this.enabled && world.getBlock( x, y, z ) == this.block;
}
/**
* Create an {@link ItemBlock} from a {@link Block} to register it later as {@link Item}
*
* @param block
* @return
*/
private static Item constructItemFromBlock( Block block )
{
final Class<? extends ItemBlock> itemclass = getItemBlockConstructor( block );
return constructItemBlock( block, itemclass );
}
/**
* Returns the cosntructor to use.
*
* Either {@link ItemBlock} or in case of an {@link AEBaseBlock} the class returned by
* AEBaseBlock.getItemBlockClass().
*
* @param block the block used to determine the used constructor.
* @return a {@link Class} extending ItemBlock
*/
private static Class<? extends ItemBlock> getItemBlockConstructor( Block block )
{
if ( block instanceof AEBaseBlock )
{
final AEBaseBlock aeBaseBlock = ( AEBaseBlock ) block;
return aeBaseBlock.getItemBlockClass();
}
return ItemBlock.class;
}
/**
* Actually construct an instance of {@link Item} with the block and earlier determined constructor.
*
* Shamelessly stolen from the forge magic.
*
* TODO: throw an exception instead of returning null? As this could cause issue later on.
*
* @param block the block to create the {@link ItemBlock} from
* @param itemclass the class used to construct it.
* @return an {@link Item} for the block. Actually always a sub type of {@link ItemBlock}
*/
private static Item constructItemBlock( Block block, Class<? extends ItemBlock> itemclass )
{
try
{
Object[] itemCtorArgs = new Object[] {};
Class<?>[] ctorArgClasses = new Class<?>[itemCtorArgs.length + 1];
ctorArgClasses[0] = Block.class;
for ( int idx = 1; idx < ctorArgClasses.length; idx++ )
{
ctorArgClasses[idx] = itemCtorArgs[idx - 1].getClass();
}
Constructor<? extends ItemBlock> itemCtor = itemclass.getConstructor( ctorArgClasses );
return itemCtor.newInstance( ObjectArrays.concat( block, itemCtorArgs ) );
}
catch ( Throwable t )
{
return null;
}
}
}
@@ -36,6 +36,8 @@ public class ItemDefinition implements IItemDefinition
public ItemDefinition( Item item, ActivityState state )
{
assert item != null;
this.item = item;
this.enabled = state == ActivityState.Enabled;
}
@@ -34,6 +34,7 @@ public final class TileDefinition extends BlockDefinition implements ITileDefini
public TileDefinition( AEBaseBlock block, ActivityState state )
{
super( block, state );
assert !block.hasBlockTileEntity() || block.getTileEntityClass() != null;
this.block = block;
}