Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -37,21 +37,21 @@ import appeng.core.sync.packets.PacketValueConfig;
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public class GuiSecurity extends GuiMEMonitorable
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{
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GuiToggleButton inject;
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GuiToggleButton extract;
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GuiToggleButton craft;
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GuiToggleButton build;
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GuiToggleButton security;
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private GuiToggleButton inject;
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private GuiToggleButton extract;
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private GuiToggleButton craft;
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private GuiToggleButton build;
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private GuiToggleButton security;
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public GuiSecurity( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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{
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super( inventoryPlayer, te, new ContainerSecurity( inventoryPlayer, te ) );
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this.customSortOrder = false;
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this.reservedSpace = 33;
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this.setCustomSortOrder( false );
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this.setReservedSpace( 33 );
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// increase size so that the slot is over the gui.
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this.xSize += 56;
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this.standardSize = this.xSize;
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this.setStandardSize( this.xSize );
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}
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@Override
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@@ -116,7 +116,7 @@ public class GuiSecurity extends GuiMEMonitorable
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public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY )
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{
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super.drawFG( offsetX, offsetY, mouseX, mouseY );
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this.fontRendererObj.drawString( GuiText.SecurityCardEditor.getLocal(), 8, this.ySize - 96 + 1 - this.reservedSpace, 4210752 );
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this.fontRendererObj.drawString( GuiText.SecurityCardEditor.getLocal(), 8, this.ySize - 96 + 1 - this.getReservedSpace(), 4210752 );
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}
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@Override
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@@ -124,11 +124,11 @@ public class GuiSecurity extends GuiMEMonitorable
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{
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final ContainerSecurity cs = (ContainerSecurity) this.inventorySlots;
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this.inject.setState( ( cs.security & ( 1 << SecurityPermissions.INJECT.ordinal() ) ) > 0 );
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this.extract.setState( ( cs.security & ( 1 << SecurityPermissions.EXTRACT.ordinal() ) ) > 0 );
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this.craft.setState( ( cs.security & ( 1 << SecurityPermissions.CRAFT.ordinal() ) ) > 0 );
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this.build.setState( ( cs.security & ( 1 << SecurityPermissions.BUILD.ordinal() ) ) > 0 );
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this.security.setState( ( cs.security & ( 1 << SecurityPermissions.SECURITY.ordinal() ) ) > 0 );
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this.inject.setState( ( cs.getPermissionMode() & ( 1 << SecurityPermissions.INJECT.ordinal() ) ) > 0 );
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this.extract.setState( ( cs.getPermissionMode() & ( 1 << SecurityPermissions.EXTRACT.ordinal() ) ) > 0 );
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this.craft.setState( ( cs.getPermissionMode() & ( 1 << SecurityPermissions.CRAFT.ordinal() ) ) > 0 );
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this.build.setState( ( cs.getPermissionMode() & ( 1 << SecurityPermissions.BUILD.ordinal() ) ) > 0 );
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this.security.setState( ( cs.getPermissionMode() & ( 1 << SecurityPermissions.SECURITY.ordinal() ) ) > 0 );
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return "guis/security.png";
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}
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