Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -37,7 +37,7 @@ import appeng.util.Platform;
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public class GuiWireless extends AEBaseGui
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{
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GuiImgButton units;
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private GuiImgButton units;
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public GuiWireless( final InventoryPlayer inventoryPlayer, final TileWireless te )
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{
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@@ -76,10 +76,10 @@ public class GuiWireless extends AEBaseGui
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final ContainerWireless cw = (ContainerWireless) this.inventorySlots;
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if( cw.range > 0 )
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if( cw.getRange() > 0 )
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{
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final String firstMessage = GuiText.Range.getLocal() + ": " + ( cw.range / 10.0 ) + " m";
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final String secondMessage = GuiText.PowerUsageRate.getLocal() + ": " + Platform.formatPowerLong( cw.drain, true );
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final String firstMessage = GuiText.Range.getLocal() + ": " + ( cw.getRange() / 10.0 ) + " m";
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final String secondMessage = GuiText.PowerUsageRate.getLocal() + ": " + Platform.formatPowerLong( cw.getDrain(), true );
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final int strWidth = Math.max( this.fontRendererObj.getStringWidth( firstMessage ), this.fontRendererObj.getStringWidth( secondMessage ) );
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final int cOffset = ( this.xSize / 2 ) - ( strWidth / 2 );
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