Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent 1ea48fb389
commit 500fc47490
463 changed files with 5670 additions and 3757 deletions
@@ -169,13 +169,13 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
long absoluteProgress = 0;
if( tile.smash )
if( tile.isSmash() )
{
final long currentTime = System.currentTimeMillis();
absoluteProgress = currentTime - tile.clientStart;
absoluteProgress = currentTime - tile.getClientStart();
if( absoluteProgress > 800 )
{
tile.smash = false;
tile.setSmash( false );
}
}
@@ -261,7 +261,7 @@ public class RenderBlockInscriber extends BaseBlockRender<BlockInscriber, TileIn
}
}
public void renderItem( ItemStack sis, final float o, final AEBaseBlock block, final AEBaseTile tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer )
private void renderItem( ItemStack sis, final float o, final AEBaseBlock block, final AEBaseTile tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer )
{
if( sis != null )
{