Reduces visibility of internal fields/methods

Reduces the visibility of all fields to private and create setters/getters
when necessary. Exceptions are fields with GuiSync as these need to be
public.

Reduces the visibility of internal methods to private/protected/default when possible.
This commit is contained in:
yueh
2015-10-08 15:42:42 +02:00
parent 1ea48fb389
commit 500fc47490
463 changed files with 5670 additions and 3757 deletions
@@ -19,9 +19,6 @@
package appeng.entity;
import java.nio.ByteBuffer;
import java.nio.DoubleBuffer;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.entity.RenderItem;
@@ -37,8 +34,6 @@ import cpw.mods.fml.relauncher.SideOnly;
public class RenderFloatingItem extends RenderItem
{
public static DoubleBuffer buffer = ByteBuffer.allocateDirect( 8 * 4 ).asDoubleBuffer();
public RenderFloatingItem()
{
this.shadowOpaque = 0.0F;
@@ -51,7 +46,7 @@ public class RenderFloatingItem extends RenderItem
if( entityItem instanceof EntityFloatingItem )
{
final EntityFloatingItem efi = (EntityFloatingItem) entityItem;
if( efi.progress > 0.0 )
if( efi.getProgress() > 0.0 )
{
GL11.glPushMatrix();