Reduces visibility of internal fields/methods
Reduces the visibility of all fields to private and create setters/getters when necessary. Exceptions are fields with GuiSync as these need to be public. Reduces the visibility of internal methods to private/protected/default when possible.
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@@ -48,10 +48,10 @@ import appeng.tile.events.TileEventType;
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public class TilePaint extends AEBaseTile
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{
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static final int LIGHT_PER_DOT = 12;
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private static final int LIGHT_PER_DOT = 12;
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int isLit = 0;
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List<Splotch> dots = null;
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private int isLit = 0;
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private List<Splotch> dots = null;
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_TilePaint( final NBTTagCompound data )
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@@ -64,7 +64,7 @@ public class TilePaint extends AEBaseTile
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}
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}
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void writeBuffer( final ByteBuf out )
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private void writeBuffer( final ByteBuf out )
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{
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if( this.dots == null )
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{
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@@ -89,7 +89,7 @@ public class TilePaint extends AEBaseTile
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}
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}
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void readBuffer( final ByteBuf in )
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private void readBuffer( final ByteBuf in )
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{
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final byte howMany = in.readByte();
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@@ -109,7 +109,7 @@ public class TilePaint extends AEBaseTile
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this.isLit = 0;
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for( final Splotch s : this.dots )
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{
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if( s.lumen )
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if( s.isLumen() )
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{
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this.isLit += LIGHT_PER_DOT;
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}
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@@ -174,7 +174,7 @@ public class TilePaint extends AEBaseTile
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while( i.hasNext() )
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{
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final Splotch s = i.next();
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if( s.side == side )
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if( s.getSide() == side )
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{
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i.remove();
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}
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@@ -189,7 +189,7 @@ public class TilePaint extends AEBaseTile
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this.isLit = 0;
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for( final Splotch s : this.dots )
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{
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if( s.lumen )
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if( s.isLumen() )
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{
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this.isLit += LIGHT_PER_DOT;
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}
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