Replaces all local variables regarding their naming conventions
This commit is contained in:
@@ -191,7 +191,7 @@ public class Platform
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p = PowerUnits.AE.convertTo( displayUnits, p );
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int offset = 0;
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String Lvl = "";
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String level = "";
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String[] preFixes = new String[] { "k", "M", "G", "T", "P", "T", "P", "E", "Z", "Y" };
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String unitName = displayUnits.name();
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@@ -208,12 +208,12 @@ public class Platform
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while( p > 1000 && offset < preFixes.length )
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{
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p /= 1000;
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Lvl = preFixes[offset];
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level = preFixes[offset];
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offset++;
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}
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DecimalFormat df = new DecimalFormat( "#.##" );
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return df.format( p ) + ' ' + Lvl + unitName + ( isRate ? "/t" : "" );
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return df.format( p ) + ' ' + level + unitName + ( isRate ? "/t" : "" );
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}
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public static ForgeDirection crossProduct( ForgeDirection forward, ForgeDirection up )
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@@ -1273,10 +1273,10 @@ public class Platform
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}
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else
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{
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float APercentDamaged = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float BPercentDamaged = 1.0f - (float) b.getItemDamageForDisplay() / (float) b.getMaxDamage();
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float percentDamagedOfA = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float percentDamagedOfB = 1.0f - (float) b.getItemDamageForDisplay() / (float) b.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamagedOfA > mode.breakPoint ) == ( percentDamagedOfB > mode.breakPoint );
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}
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}
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catch( Throwable e )
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@@ -1291,10 +1291,10 @@ public class Platform
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}
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else
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{
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float APercentDamaged = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float BPercentDamaged = (float) b.getItemDamage() / (float) b.getMaxDamage();
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float percentDamagedOfA = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float percentDamagedOfB = (float) b.getItemDamage() / (float) b.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamagedOfA > mode.breakPoint ) == ( percentDamagedOfB > mode.breakPoint );
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}
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}
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}
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@@ -1649,9 +1649,9 @@ public class Platform
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return 0;
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}
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for( Integer Side : sides )
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for( int side : sides )
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{
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int c = ( Side << ( offset % 8 ) ) ^ ( 1 << dir.ordinal() );
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int c = ( side << ( offset % 8 ) ) ^ ( 1 << dir.ordinal() );
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offset++;
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hash = c + ( hash << 6 ) + ( hash << 16 ) - hash;
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}
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@@ -113,8 +113,8 @@ public final class AEFluidStack extends AEStack<IAEFluidStack> implements IAEFlu
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{
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byte mask = data.readByte();
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// byte PriorityType = (byte) (mask & 0x03);
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byte StackType = (byte) ( ( mask & 0x0C ) >> 2 );
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byte CountReqType = (byte) ( ( mask & 0x30 ) >> 4 );
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byte stackType = (byte) ( ( mask & 0x0C ) >> 2 );
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byte countReqType = (byte) ( ( mask & 0x30 ) >> 4 );
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boolean isCraftable = ( mask & 0x40 ) > 0;
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boolean hasTagCompound = ( mask & 0x80 ) > 0;
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@@ -140,8 +140,8 @@ public final class AEFluidStack extends AEStack<IAEFluidStack> implements IAEFlu
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}
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// long priority = getPacketValue( PriorityType, data );
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long stackSize = getPacketValue( StackType, data );
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long countRequestable = getPacketValue( CountReqType, data );
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long stackSize = getPacketValue( stackType, data );
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long countRequestable = getPacketValue( countReqType, data );
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FluidStack fluidStack = FluidStack.loadFluidStackFromNBT( d );
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if( fluidStack == null )
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@@ -147,8 +147,8 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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{
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byte mask = data.readByte();
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// byte PriorityType = (byte) (mask & 0x03);
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byte StackType = (byte) ( ( mask & 0x0C ) >> 2 );
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byte CountReqType = (byte) ( ( mask & 0x30 ) >> 4 );
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byte stackType = (byte) ( ( mask & 0x0C ) >> 2 );
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byte countReqType = (byte) ( ( mask & 0x30 ) >> 4 );
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boolean isCraftable = ( mask & 0x40 ) > 0;
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boolean hasTagCompound = ( mask & 0x80 ) > 0;
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@@ -171,8 +171,8 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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// long priority = getPacketValue( PriorityType, data );
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long stackSize = getPacketValue( StackType, data );
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long countRequestable = getPacketValue( CountReqType, data );
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long stackSize = getPacketValue( stackType, data );
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long countRequestable = getPacketValue( countReqType, data );
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ItemStack itemstack = ItemStack.loadItemStackFromNBT( d );
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if( itemstack == null )
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@@ -289,10 +289,10 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else
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{
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float APercentDamaged = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float BPercentDamaged = 1.0f - (float) b.getItemDamageForDisplay() / (float) b.getMaxDamage();
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float percentDamageOfA = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float percentDamageOfB = 1.0f - (float) b.getItemDamageForDisplay() / (float) b.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamageOfA > mode.breakPoint ) == ( percentDamageOfB > mode.breakPoint );
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}
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}
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catch( Throwable e )
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@@ -307,10 +307,10 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else
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{
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float APercentDamaged = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float BPercentDamaged = (float) b.getItemDamage() / (float) b.getMaxDamage();
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float percentDamageOfA = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float percentDamageOfB = (float) b.getItemDamage() / (float) b.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamageOfA > mode.breakPoint ) == ( percentDamageOfB > mode.breakPoint );
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}
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}
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}
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@@ -343,10 +343,10 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else
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{
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float APercentDamaged = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float BPercentDamaged = 1.0f - (float) o.getItemDamageForDisplay() / (float) o.getMaxDamage();
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float percentDamageOfA = 1.0f - (float) a.getItemDamageForDisplay() / (float) a.getMaxDamage();
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float percentDamageOfB = 1.0f - (float) o.getItemDamageForDisplay() / (float) o.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamageOfA > mode.breakPoint ) == ( percentDamageOfB > mode.breakPoint );
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}
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}
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catch( Throwable e )
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@@ -361,10 +361,10 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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}
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else
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{
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float APercentDamaged = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float BPercentDamaged = (float) o.getItemDamage() / (float) o.getMaxDamage();
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float percentDamageOfA = (float) a.getItemDamage() / (float) a.getMaxDamage();
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float percentDamageOfB = (float) o.getItemDamage() / (float) o.getMaxDamage();
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return ( APercentDamaged > mode.breakPoint ) == ( BPercentDamaged > mode.breakPoint );
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return ( percentDamageOfA > mode.breakPoint ) == ( percentDamageOfB > mode.breakPoint );
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}
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}
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}
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