pick 97420a31d The big reformat of 2020
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@@ -18,13 +18,12 @@
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package appeng.block.spatial;
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import java.util.Collections;
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import java.util.List;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.material.MaterialColor;
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import net.minecraft.block.material.PushReaction;
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import net.minecraft.entity.Entity;
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@@ -46,66 +45,64 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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import appeng.block.AEBaseBlock;
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/**
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* This block is used to fill empty space in spatial dimensions
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* and delinates the border of a spatial dimensions's usable space.
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* This block is used to fill empty space in spatial dimensions and delinates
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* the border of a spatial dimensions's usable space.
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*/
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public class BlockMatrixFrame extends AEBaseBlock
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{
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public class BlockMatrixFrame extends AEBaseBlock {
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private static final Material MATERIAL = new Material(MaterialColor.AIR, false, true, true, false, false, false, false, PushReaction.PUSH_ONLY);
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private static final Material MATERIAL = new Material(MaterialColor.AIR, false, true, true, false, false, false,
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false, PushReaction.PUSH_ONLY);
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public BlockMatrixFrame()
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{
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super( Properties.create(MATERIAL).hardnessAndResistance(-1.0F, 6000000.0F).notSolid().noDrops() );
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}
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public BlockMatrixFrame() {
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super(Properties.create(MATERIAL).hardnessAndResistance(-1.0F, 6000000.0F).notSolid().noDrops());
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.INVISIBLE;
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.INVISIBLE;
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}
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@Override
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@OnlyIn( Dist.CLIENT )
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public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> itemStacks)
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{
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// do nothing
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}
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@Override
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@OnlyIn(Dist.CLIENT)
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public void fillItemGroup(ItemGroup group, NonNullList<ItemStack> itemStacks) {
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// do nothing
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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return VoxelShapes.fullCube();
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}
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@Override
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public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos,
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ISelectionContext context) {
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return VoxelShapes.fullCube();
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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// This also prevents any blocks from being placed on this block!
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return VoxelShapes.empty();
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}
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@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
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// This also prevents any blocks from being placed on this block!
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return VoxelShapes.empty();
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}
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@Override
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public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
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return false;
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}
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@Override
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public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
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return false;
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}
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@Override
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public void onExplosionDestroy( final World world, final BlockPos pos, final Explosion explosion )
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{
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// Don't explode.
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}
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@Override
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public void onExplosionDestroy(final World world, final BlockPos pos, final Explosion explosion) {
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// Don't explode.
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}
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@Override
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public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) {
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return true;
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}
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@Override
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public boolean propagatesSkylightDown(BlockState state, IBlockReader reader, BlockPos pos) {
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return true;
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}
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@Override
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public float getAmbientOcclusionLightValue(BlockState state, IBlockReader worldIn, BlockPos pos) {
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return 1.0f;
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}
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@Override
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public float getAmbientOcclusionLightValue(BlockState state, IBlockReader worldIn, BlockPos pos) {
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return 1.0f;
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}
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@Override
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public boolean canEntityDestroy( final BlockState state, final IBlockReader world, final BlockPos pos, final Entity entity )
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{
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return false;
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}
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@Override
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public boolean canEntityDestroy(final BlockState state, final IBlockReader world, final BlockPos pos,
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final Entity entity) {
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return false;
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}
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}
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@@ -18,16 +18,11 @@
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package appeng.block.spatial;
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import javax.annotation.Nullable;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.ContainerSpatialIOPort;
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import appeng.fluids.container.ContainerFluidLevelEmitter;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResultType;
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@@ -38,46 +33,43 @@ import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.container.ContainerLocator;
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import appeng.container.ContainerOpener;
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import appeng.container.implementations.ContainerSpatialIOPort;
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import appeng.fluids.container.ContainerFluidLevelEmitter;
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import appeng.tile.spatial.TileSpatialIOPort;
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import appeng.util.Platform;
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public class BlockSpatialIOPort extends AEBaseTileBlock<TileSpatialIOPort> {
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public class BlockSpatialIOPort extends AEBaseTileBlock<TileSpatialIOPort>
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{
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public BlockSpatialIOPort() {
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super(defaultProps(Material.IRON));
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}
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public BlockSpatialIOPort()
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{
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super( defaultProps(Material.IRON) );
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}
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@Override
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public void neighborChanged(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos,
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boolean isMoving) {
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final TileSpatialIOPort te = this.getTileEntity(world, pos);
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if (te != null) {
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te.updateRedstoneState();
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}
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}
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@Override
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public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
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{
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final TileSpatialIOPort te = this.getTileEntity( world, pos );
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if( te != null )
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{
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te.updateRedstoneState();
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}
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}
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand,
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final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) {
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if (p.isCrouching()) {
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return ActionResultType.PASS;
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}
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@Override
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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if( p.isCrouching() )
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{
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return ActionResultType.PASS;
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}
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final TileSpatialIOPort tg = this.getTileEntity( w, pos );
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if( tg != null )
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{
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if( Platform.isServer() )
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{
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ContainerOpener.openContainer(ContainerSpatialIOPort.TYPE, p, ContainerLocator.forTileEntitySide(tg, hit.getFace()));
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}
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return ActionResultType.SUCCESS;
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}
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return ActionResultType.PASS;
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}
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final TileSpatialIOPort tg = this.getTileEntity(w, pos);
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if (tg != null) {
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if (Platform.isServer()) {
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ContainerOpener.openContainer(ContainerSpatialIOPort.TYPE, p,
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ContainerLocator.forTileEntitySide(tg, hit.getFace()));
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}
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return ActionResultType.SUCCESS;
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}
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return ActionResultType.PASS;
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}
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}
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@@ -18,45 +18,38 @@
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package appeng.block.spatial;
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import appeng.block.AEBaseTileBlock;
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import appeng.helpers.AEGlassMaterial;
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import appeng.tile.spatial.TileSpatialPylon;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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import appeng.helpers.AEGlassMaterial;
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import appeng.tile.spatial.TileSpatialPylon;
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public class BlockSpatialPylon extends AEBaseTileBlock<TileSpatialPylon>
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{
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public class BlockSpatialPylon extends AEBaseTileBlock<TileSpatialPylon> {
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public BlockSpatialPylon() {
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super(defaultProps(AEGlassMaterial.INSTANCE));
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}
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public BlockSpatialPylon()
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{
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super( defaultProps(AEGlassMaterial.INSTANCE) );
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}
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@Override
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public void neighborChanged(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos,
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boolean isMoving) {
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final TileSpatialPylon tsp = this.getTileEntity(world, pos);
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if (tsp != null) {
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tsp.neighborChanged();
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}
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}
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@Override
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public void neighborChanged( BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving )
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{
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final TileSpatialPylon tsp = this.getTileEntity( world, pos );
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if( tsp != null )
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{
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tsp.neighborChanged();
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}
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}
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@Override
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public int getLightValue( final BlockState state, final IBlockReader w, final BlockPos pos )
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{
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final TileSpatialPylon tsp = this.getTileEntity( w, pos );
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if( tsp != null )
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{
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return tsp.getLightValue();
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}
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return super.getLightValue( state, w, pos );
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}
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@Override
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public int getLightValue(final BlockState state, final IBlockReader w, final BlockPos pos) {
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final TileSpatialPylon tsp = this.getTileEntity(w, pos);
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if (tsp != null) {
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return tsp.getLightValue();
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}
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return super.getLightValue(state, w, pos);
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}
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}
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