pick 97420a31d The big reformat of 2020

This commit is contained in:
yueh
2020-06-16 21:41:28 +02:00
parent 5304b3febe
commit 5225ea426b
2252 changed files with 95466 additions and 118582 deletions
@@ -18,11 +18,11 @@
package appeng.client.render;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.google.common.collect.ImmutableList;
@@ -47,79 +47,69 @@ import net.minecraftforge.fluids.FluidStack;
import appeng.fluids.items.FluidDummyItem;
/**
* This baked model class is used as a dispatcher to redirect the renderer to the *real* model that should be used based
* on the item stack.
* A custom Item Override List is used to accomplish this.
* This baked model class is used as a dispatcher to redirect the renderer to
* the *real* model that should be used based on the item stack. A custom Item
* Override List is used to accomplish this.
*/
public class DummyFluidDispatcherBakedModel extends DelegateBakedModel
{
private final Function<Material, TextureAtlasSprite> bakedTextureGetter;
public class DummyFluidDispatcherBakedModel extends DelegateBakedModel {
private final Function<Material, TextureAtlasSprite> bakedTextureGetter;
public DummyFluidDispatcherBakedModel( IBakedModel baseModel, Function<Material, TextureAtlasSprite> bakedTextureGetter )
{
super( baseModel );
this.bakedTextureGetter = bakedTextureGetter;
}
public DummyFluidDispatcherBakedModel(IBakedModel baseModel,
Function<Material, TextureAtlasSprite> bakedTextureGetter) {
super(baseModel);
this.bakedTextureGetter = bakedTextureGetter;
}
// This is never used. See the item override list below.
@Override
public List<BakedQuad> getQuads( @Nullable BlockState state, @Nullable Direction side, Random rand )
{
return Collections.emptyList();
}
// This is never used. See the item override list below.
@Override
public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, Random rand) {
return Collections.emptyList();
}
@Override
public boolean isGui3d()
{
return this.getBaseModel().isGui3d();
}
@Override
public boolean isGui3d() {
return this.getBaseModel().isGui3d();
}
@Override
public boolean func_230044_c_()
{
return getBaseModel().func_230044_c_();
}
@Override
public boolean func_230044_c_() {
return getBaseModel().func_230044_c_();
}
@Override
public boolean isBuiltInRenderer()
{
return false;
}
@Override
public boolean isBuiltInRenderer() {
return false;
}
@Override
public ItemOverrideList getOverrides()
{
return new ItemOverrideList()
{
@Override
public IBakedModel getModelWithOverrides( IBakedModel originalModel, ItemStack stack, World world, LivingEntity entity )
{
if( !( stack.getItem() instanceof FluidDummyItem ) )
{
return originalModel;
}
@Override
public ItemOverrideList getOverrides() {
return new ItemOverrideList() {
@Override
public IBakedModel getModelWithOverrides(IBakedModel originalModel, ItemStack stack, World world,
LivingEntity entity) {
if (!(stack.getItem() instanceof FluidDummyItem)) {
return originalModel;
}
FluidDummyItem itemFacade = (FluidDummyItem) stack.getItem();
FluidDummyItem itemFacade = (FluidDummyItem) stack.getItem();
FluidStack fluidStack = itemFacade.getFluidStack( stack );
if( fluidStack == null )
{
fluidStack = new FluidStack( Fluids.WATER, FluidAttributes.BUCKET_VOLUME );
}
FluidStack fluidStack = itemFacade.getFluidStack(stack);
if (fluidStack == null) {
fluidStack = new FluidStack(Fluids.WATER, FluidAttributes.BUCKET_VOLUME);
}
FluidAttributes attributes = fluidStack.getFluid().getAttributes();
ResourceLocation stillTexture = attributes.getStillTexture(fluidStack);
Material stillMaterial = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, stillTexture);
TextureAtlasSprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply(stillMaterial);
if( sprite == null )
{
return new DummyFluidBakedModel( ImmutableList.of() );
}
FluidAttributes attributes = fluidStack.getFluid().getAttributes();
ResourceLocation stillTexture = attributes.getStillTexture(fluidStack);
Material stillMaterial = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, stillTexture);
TextureAtlasSprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply(stillMaterial);
if (sprite == null) {
return new DummyFluidBakedModel(ImmutableList.of());
}
return new DummyFluidBakedModel( ItemLayerModel.getQuadsForSprite( 0, sprite, TransformationMatrix.identity() ) );
}
};
}
return new DummyFluidBakedModel(
ItemLayerModel.getQuadsForSprite(0, sprite, TransformationMatrix.identity()));
}
};
}
}