pick 97420a31d The big reformat of 2020
This commit is contained in:
@@ -18,11 +18,13 @@
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package appeng.client.render.crafting;
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import java.util.Collection;
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import java.util.Set;
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import java.util.function.Function;
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import appeng.block.crafting.AbstractCraftingUnitBlock;
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import appeng.core.AppEng;
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import com.google.common.collect.ImmutableList;
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import com.mojang.datafixers.util.Pair;
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import net.minecraft.client.renderer.model.*;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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@@ -30,93 +32,91 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.IModelConfiguration;
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import net.minecraftforge.client.model.geometry.IModelGeometry;
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import java.util.Collection;
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import java.util.Set;
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import java.util.function.Function;
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import appeng.block.crafting.AbstractCraftingUnitBlock;
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import appeng.core.AppEng;
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/**
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* The built-in model for the connected texture crafting cube.
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*/
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class CraftingCubeModel implements IModelGeometry<CraftingCubeModel>
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{
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class CraftingCubeModel implements IModelGeometry<CraftingCubeModel> {
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private final static Material RING_CORNER = texture( "ring_corner" );
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private final static Material RING_SIDE_HOR = texture( "ring_side_hor" );
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private final static Material RING_SIDE_VER = texture( "ring_side_ver" );
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private final static Material UNIT_BASE = texture( "unit_base" );
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private final static Material LIGHT_BASE = texture( "light_base" );
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private final static Material ACCELERATOR_LIGHT = texture( "accelerator_light" );
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private final static Material STORAGE_1K_LIGHT = texture( "1k_storage_light" );
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private final static Material STORAGE_4K_LIGHT = texture( "4k_storage_light" );
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private final static Material STORAGE_16K_LIGHT = texture( "16k_storage_light" );
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private final static Material STORAGE_64K_LIGHT = texture( "64k_storage_light" );
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private final static Material MONITOR_BASE = texture( "monitor_base" );
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private final static Material MONITOR_LIGHT_DARK = texture( "monitor_light_dark" );
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private final static Material MONITOR_LIGHT_MEDIUM = texture( "monitor_light_medium" );
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private final static Material MONITOR_LIGHT_BRIGHT = texture( "monitor_light_bright" );
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private final static Material RING_CORNER = texture("ring_corner");
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private final static Material RING_SIDE_HOR = texture("ring_side_hor");
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private final static Material RING_SIDE_VER = texture("ring_side_ver");
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private final static Material UNIT_BASE = texture("unit_base");
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private final static Material LIGHT_BASE = texture("light_base");
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private final static Material ACCELERATOR_LIGHT = texture("accelerator_light");
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private final static Material STORAGE_1K_LIGHT = texture("1k_storage_light");
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private final static Material STORAGE_4K_LIGHT = texture("4k_storage_light");
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private final static Material STORAGE_16K_LIGHT = texture("16k_storage_light");
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private final static Material STORAGE_64K_LIGHT = texture("64k_storage_light");
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private final static Material MONITOR_BASE = texture("monitor_base");
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private final static Material MONITOR_LIGHT_DARK = texture("monitor_light_dark");
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private final static Material MONITOR_LIGHT_MEDIUM = texture("monitor_light_medium");
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private final static Material MONITOR_LIGHT_BRIGHT = texture("monitor_light_bright");
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private final AbstractCraftingUnitBlock.CraftingUnitType type;
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private final AbstractCraftingUnitBlock.CraftingUnitType type;
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CraftingCubeModel( AbstractCraftingUnitBlock.CraftingUnitType type )
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{
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this.type = type;
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}
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CraftingCubeModel(AbstractCraftingUnitBlock.CraftingUnitType type) {
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this.type = type;
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}
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@Override
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public Collection<Material> getTextures(IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
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return ImmutableList.of( RING_CORNER, RING_SIDE_HOR, RING_SIDE_VER, UNIT_BASE, LIGHT_BASE, ACCELERATOR_LIGHT, STORAGE_1K_LIGHT, STORAGE_4K_LIGHT,
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STORAGE_16K_LIGHT, STORAGE_64K_LIGHT, MONITOR_BASE, MONITOR_LIGHT_DARK, MONITOR_LIGHT_MEDIUM, MONITOR_LIGHT_BRIGHT );
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}
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@Override
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public Collection<Material> getTextures(IModelConfiguration owner,
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Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
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return ImmutableList.of(RING_CORNER, RING_SIDE_HOR, RING_SIDE_VER, UNIT_BASE, LIGHT_BASE, ACCELERATOR_LIGHT,
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STORAGE_1K_LIGHT, STORAGE_4K_LIGHT, STORAGE_16K_LIGHT, STORAGE_64K_LIGHT, MONITOR_BASE,
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MONITOR_LIGHT_DARK, MONITOR_LIGHT_MEDIUM, MONITOR_LIGHT_BRIGHT);
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}
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) {
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// Retrieve our textures and pass them on to the baked model
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TextureAtlasSprite ringCorner = spriteGetter.apply( RING_CORNER );
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TextureAtlasSprite ringSideHor = spriteGetter.apply( RING_SIDE_HOR );
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TextureAtlasSprite ringSideVer = spriteGetter.apply( RING_SIDE_VER );
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@Override
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public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
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Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
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ItemOverrideList overrides, ResourceLocation modelLocation) {
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// Retrieve our textures and pass them on to the baked model
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TextureAtlasSprite ringCorner = spriteGetter.apply(RING_CORNER);
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TextureAtlasSprite ringSideHor = spriteGetter.apply(RING_SIDE_HOR);
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TextureAtlasSprite ringSideVer = spriteGetter.apply(RING_SIDE_VER);
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switch( this.type )
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{
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case UNIT:
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return new UnitBakedModel( ringCorner, ringSideHor, ringSideVer, spriteGetter.apply( UNIT_BASE ) );
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case ACCELERATOR:
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case STORAGE_1K:
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case STORAGE_4K:
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case STORAGE_16K:
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case STORAGE_64K:
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return new LightBakedModel( ringCorner, ringSideHor, ringSideVer, spriteGetter
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.apply( LIGHT_BASE ), getLightTexture( spriteGetter, this.type ) );
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case MONITOR:
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return new MonitorBakedModel( ringCorner, ringSideHor, ringSideVer, spriteGetter.apply( UNIT_BASE ), spriteGetter
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.apply( MONITOR_BASE ), spriteGetter.apply(
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MONITOR_LIGHT_DARK ), spriteGetter.apply( MONITOR_LIGHT_MEDIUM ), spriteGetter.apply( MONITOR_LIGHT_BRIGHT ) );
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default:
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throw new IllegalArgumentException( "Unsupported crafting unit type: " + this.type );
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}
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}
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switch (this.type) {
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case UNIT:
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return new UnitBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(UNIT_BASE));
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case ACCELERATOR:
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case STORAGE_1K:
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case STORAGE_4K:
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case STORAGE_16K:
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case STORAGE_64K:
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return new LightBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(LIGHT_BASE),
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getLightTexture(spriteGetter, this.type));
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case MONITOR:
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return new MonitorBakedModel(ringCorner, ringSideHor, ringSideVer, spriteGetter.apply(UNIT_BASE),
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spriteGetter.apply(MONITOR_BASE), spriteGetter.apply(MONITOR_LIGHT_DARK),
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spriteGetter.apply(MONITOR_LIGHT_MEDIUM), spriteGetter.apply(MONITOR_LIGHT_BRIGHT));
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default:
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throw new IllegalArgumentException("Unsupported crafting unit type: " + this.type);
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}
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}
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private static TextureAtlasSprite getLightTexture( Function<Material, TextureAtlasSprite> textureGetter, AbstractCraftingUnitBlock.CraftingUnitType type )
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{
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switch( type )
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{
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case ACCELERATOR:
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return textureGetter.apply( ACCELERATOR_LIGHT );
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case STORAGE_1K:
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return textureGetter.apply( STORAGE_1K_LIGHT );
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case STORAGE_4K:
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return textureGetter.apply( STORAGE_4K_LIGHT );
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case STORAGE_16K:
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return textureGetter.apply( STORAGE_16K_LIGHT );
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case STORAGE_64K:
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return textureGetter.apply( STORAGE_64K_LIGHT );
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default:
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throw new IllegalArgumentException( "Crafting unit type " + type + " does not use a light texture." );
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}
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}
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private static TextureAtlasSprite getLightTexture(Function<Material, TextureAtlasSprite> textureGetter,
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AbstractCraftingUnitBlock.CraftingUnitType type) {
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switch (type) {
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case ACCELERATOR:
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return textureGetter.apply(ACCELERATOR_LIGHT);
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case STORAGE_1K:
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return textureGetter.apply(STORAGE_1K_LIGHT);
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case STORAGE_4K:
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return textureGetter.apply(STORAGE_4K_LIGHT);
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case STORAGE_16K:
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return textureGetter.apply(STORAGE_16K_LIGHT);
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case STORAGE_64K:
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return textureGetter.apply(STORAGE_64K_LIGHT);
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default:
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throw new IllegalArgumentException("Crafting unit type " + type + " does not use a light texture.");
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}
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}
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private static Material texture( String name )
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{
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return new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, new ResourceLocation(AppEng.MOD_ID, "block/crafting/" + name));
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}
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private static Material texture(String name) {
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return new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE,
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new ResourceLocation(AppEng.MOD_ID, "block/crafting/" + name));
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}
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}
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