pick 97420a31d The big reformat of 2020

This commit is contained in:
yueh
2020-06-16 21:41:28 +02:00
parent 5304b3febe
commit 5225ea426b
2252 changed files with 95466 additions and 118582 deletions
@@ -18,82 +18,73 @@
package appeng.container.implementations;
import appeng.container.ContainerLocator;
import appeng.container.implementations.ContainerHelper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.network.PacketBuffer;
import appeng.container.AEBaseContainer;
import appeng.container.ContainerLocator;
import appeng.container.guisync.GuiSync;
import appeng.container.implementations.ContainerHelper;
import appeng.container.interfaces.IProgressProvider;
import appeng.container.slot.SlotRestrictedInput;
import appeng.tile.misc.TileVibrationChamber;
import appeng.util.Platform;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.network.PacketBuffer;
public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider {
public class ContainerVibrationChamber extends AEBaseContainer implements IProgressProvider
{
public static ContainerType<ContainerVibrationChamber> TYPE;
public static ContainerType<ContainerVibrationChamber> TYPE;
private static final ContainerHelper<ContainerVibrationChamber, TileVibrationChamber> helper = new ContainerHelper<>(
ContainerVibrationChamber::new, TileVibrationChamber.class);
private static final ContainerHelper<ContainerVibrationChamber, TileVibrationChamber> helper
= new ContainerHelper<>(ContainerVibrationChamber::new, TileVibrationChamber.class);
public static ContainerVibrationChamber fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static ContainerVibrationChamber fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) {
return helper.fromNetwork(windowId, inv, buf);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
public static boolean open(PlayerEntity player, ContainerLocator locator) {
return helper.open(player, locator);
}
private final TileVibrationChamber vibrationChamber;
@GuiSync(0)
public int burnSpeed = 0;
@GuiSync(1)
public int remainingBurnTime = 0;
private final TileVibrationChamber vibrationChamber;
@GuiSync( 0 )
public int burnSpeed = 0;
@GuiSync( 1 )
public int remainingBurnTime = 0;
public ContainerVibrationChamber(int id, final PlayerInventory ip, final TileVibrationChamber vibrationChamber) {
super(TYPE, id, ip, vibrationChamber, null);
this.vibrationChamber = vibrationChamber;
public ContainerVibrationChamber(int id, final PlayerInventory ip, final TileVibrationChamber vibrationChamber )
{
super( TYPE, id, ip, vibrationChamber, null );
this.vibrationChamber = vibrationChamber;
this.addSlot(new SlotRestrictedInput(SlotRestrictedInput.PlacableItemType.FUEL,
vibrationChamber.getInternalInventory(), 0, 80, 37, this.getPlayerInventory()));
this.addSlot( new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.FUEL, vibrationChamber.getInternalInventory(), 0, 80, 37, this
.getPlayerInventory() ) );
this.bindPlayerInventory(ip, 0, 166 - /* height of player inventory */82);
}
this.bindPlayerInventory( ip, 0, 166 - /* height of player inventory */82 );
}
@Override
public void detectAndSendChanges() {
if (Platform.isServer()) {
this.remainingBurnTime = this.vibrationChamber.getMaxBurnTime() <= 0 ? 0
: (int) (100.0 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime());
this.burnSpeed = this.remainingBurnTime <= 0 ? 0 : this.vibrationChamber.getBurnSpeed();
@Override
public void detectAndSendChanges()
{
if( Platform.isServer() )
{
this.remainingBurnTime = this.vibrationChamber
.getMaxBurnTime() <= 0 ? 0 : (int) ( 100.0 * this.vibrationChamber.getBurnTime() / this.vibrationChamber.getMaxBurnTime() );
this.burnSpeed = this.remainingBurnTime <= 0 ? 0 : this.vibrationChamber.getBurnSpeed();
}
super.detectAndSendChanges();
}
}
super.detectAndSendChanges();
}
@Override
public int getCurrentProgress() {
return this.burnSpeed;
}
@Override
public int getCurrentProgress()
{
return this.burnSpeed;
}
public int getRemainingBurnTime() {
return this.remainingBurnTime;
}
public int getRemainingBurnTime()
{
return this.remainingBurnTime;
}
@Override
public int getMaxProgress()
{
return TileVibrationChamber.MAX_BURN_SPEED;
}
@Override
public int getMaxProgress() {
return TileVibrationChamber.MAX_BURN_SPEED;
}
}