pick 97420a31d The big reformat of 2020
This commit is contained in:
@@ -18,7 +18,6 @@
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package appeng.crafting;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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@@ -41,285 +40,241 @@ import appeng.container.ContainerNull;
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import appeng.me.cluster.implementations.CraftingCPUCluster;
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import appeng.util.Platform;
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public class CraftingTreeProcess {
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public class CraftingTreeProcess
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{
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private final CraftingTreeNode parent;
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final ICraftingPatternDetails details;
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private final CraftingJob job;
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private final Map<CraftingTreeNode, Long> nodes = new HashMap<>();
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private final int depth;
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boolean possible = true;
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private World world;
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private long crafts = 0;
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private boolean containerItems;
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private boolean limitQty;
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private boolean fullSimulation;
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private long bytes = 0;
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private final CraftingTreeNode parent;
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final ICraftingPatternDetails details;
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private final CraftingJob job;
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private final Map<CraftingTreeNode, Long> nodes = new HashMap<>();
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private final int depth;
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boolean possible = true;
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private World world;
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private long crafts = 0;
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private boolean containerItems;
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private boolean limitQty;
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private boolean fullSimulation;
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private long bytes = 0;
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public CraftingTreeProcess(final ICraftingGrid cc, final CraftingJob job, final ICraftingPatternDetails details,
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final CraftingTreeNode craftingTreeNode, final int depth) {
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this.parent = craftingTreeNode;
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this.details = details;
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this.job = job;
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this.depth = depth;
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final World world = job.getWorld();
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public CraftingTreeProcess( final ICraftingGrid cc, final CraftingJob job, final ICraftingPatternDetails details, final CraftingTreeNode craftingTreeNode, final int depth )
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{
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this.parent = craftingTreeNode;
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this.details = details;
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this.job = job;
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this.depth = depth;
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final World world = job.getWorld();
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if (details.isCraftable()) {
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final IAEItemStack[] list = details.getInputs();
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if( details.isCraftable() )
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{
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final IAEItemStack[] list = details.getInputs();
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final CraftingInventory ic = new CraftingInventory(new ContainerNull(), 3, 3);
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final IAEItemStack[] is = details.getInputs();
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ic.setInventorySlotContents(x, is[x] == null ? ItemStack.EMPTY : is[x].createItemStack());
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}
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final CraftingInventory ic = new CraftingInventory( new ContainerNull(), 3, 3 );
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final IAEItemStack[] is = details.getInputs();
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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ic.setInventorySlotContents( x, is[x] == null ? ItemStack.EMPTY : is[x].createItemStack() );
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}
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BasicEventHooks.firePlayerCraftingEvent(Platform.getPlayer((ServerWorld) world),
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details.getOutput(ic, world), ic);
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BasicEventHooks.firePlayerCraftingEvent( Platform.getPlayer( (ServerWorld) world ), details.getOutput( ic, world ), ic );
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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final ItemStack g = ic.getStackInSlot(x);
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if (!g.isEmpty() && g.getCount() > 1) {
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this.fullSimulation = true;
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}
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}
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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final ItemStack g = ic.getStackInSlot( x );
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if( !g.isEmpty() && g.getCount() > 1 )
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{
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this.fullSimulation = true;
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}
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}
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for (final IAEItemStack part : details.getCondensedInputs()) {
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final ItemStack g = part.createItemStack();
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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final ItemStack g = part.createItemStack();
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boolean isAnInput = false;
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for (final IAEItemStack a : details.getCondensedOutputs()) {
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if (!g.isEmpty() && a != null && a.equals(g)) {
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isAnInput = true;
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}
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}
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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{
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if( !g.isEmpty() && a != null && a.equals( g ) )
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{
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isAnInput = true;
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}
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}
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if (isAnInput) {
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this.limitQty = true;
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}
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if( isAnInput )
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{
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this.limitQty = true;
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}
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if (g.getItem().hasContainerItem(g)) {
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this.limitQty = this.containerItems = true;
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}
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}
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if( g.getItem().hasContainerItem( g ) )
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{
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this.limitQty = this.containerItems = true;
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}
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}
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final boolean complicated = false;
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final boolean complicated = false;
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if (this.containerItems || complicated) {
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for (int x = 0; x < list.length; x++) {
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final IAEItemStack part = list[x];
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if (part != null) {
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this.nodes.put(new CraftingTreeNode(cc, job, part.copy(), this, x, depth + 1),
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part.getStackSize());
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}
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}
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} else {
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// this is minor different then below, this slot uses the pattern, but kinda
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// fudges it.
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for (final IAEItemStack part : details.getCondensedInputs()) {
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for (int x = 0; x < list.length; x++) {
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final IAEItemStack comparePart = list[x];
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if (part != null && part.equals(comparePart)) {
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// use the first slot...
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this.nodes.put(new CraftingTreeNode(cc, job, part.copy(), this, x, depth + 1),
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part.getStackSize());
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break;
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}
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}
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}
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}
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} else {
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for (final IAEItemStack part : details.getCondensedInputs()) {
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final ItemStack g = part.createItemStack();
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if( this.containerItems || complicated )
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{
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for( int x = 0; x < list.length; x++ )
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{
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final IAEItemStack part = list[x];
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if( part != null )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
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}
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}
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}
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else
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{
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// this is minor different then below, this slot uses the pattern, but kinda fudges it.
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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for( int x = 0; x < list.length; x++ )
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{
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final IAEItemStack comparePart = list[x];
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if( part != null && part.equals( comparePart ) )
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{
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// use the first slot...
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, x, depth + 1 ), part.getStackSize() );
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break;
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}
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}
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}
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}
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}
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else
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{
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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final ItemStack g = part.createItemStack();
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boolean isAnInput = false;
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for (final IAEItemStack a : details.getCondensedOutputs()) {
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if (!g.isEmpty() && a != null && a.equals(g)) {
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isAnInput = true;
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}
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}
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boolean isAnInput = false;
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for( final IAEItemStack a : details.getCondensedOutputs() )
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{
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if( !g.isEmpty() && a != null && a.equals( g ) )
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{
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isAnInput = true;
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}
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}
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if (isAnInput) {
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this.limitQty = true;
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}
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}
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if( isAnInput )
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{
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this.limitQty = true;
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}
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}
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for (final IAEItemStack part : details.getCondensedInputs()) {
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this.nodes.put(new CraftingTreeNode(cc, job, part.copy(), this, -1, depth + 1), part.getStackSize());
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}
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}
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}
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for( final IAEItemStack part : details.getCondensedInputs() )
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{
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this.nodes.put( new CraftingTreeNode( cc, job, part.copy(), this, -1, depth + 1 ), part.getStackSize() );
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}
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}
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}
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boolean notRecursive(final ICraftingPatternDetails details) {
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return this.parent == null || this.parent.notRecursive(details);
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}
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boolean notRecursive( final ICraftingPatternDetails details )
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{
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return this.parent == null || this.parent.notRecursive( details );
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}
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long getTimes(final long remaining, final long stackSize) {
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if (this.limitQty || this.fullSimulation) {
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return 1;
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}
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return (remaining / stackSize) + (remaining % stackSize != 0 ? 1 : 0);
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}
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long getTimes( final long remaining, final long stackSize )
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{
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if( this.limitQty || this.fullSimulation )
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{
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return 1;
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}
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return ( remaining / stackSize ) + ( remaining % stackSize != 0 ? 1 : 0 );
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}
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void request(final MECraftingInventory inv, final long i, final IActionSource src)
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throws CraftBranchFailure, InterruptedException {
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this.job.handlePausing();
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void request( final MECraftingInventory inv, final long i, final IActionSource src ) throws CraftBranchFailure, InterruptedException
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{
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this.job.handlePausing();
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if (this.fullSimulation) {
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final CraftingInventory ic = new CraftingInventory(new ContainerNull(), 3, 3);
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if( this.fullSimulation )
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{
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final CraftingInventory ic = new CraftingInventory( new ContainerNull(), 3, 3 );
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for (final Entry<CraftingTreeNode, Long> entry : this.nodes.entrySet()) {
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final IAEItemStack item = entry.getKey().getStack(entry.getValue());
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final IAEItemStack stack = entry.getKey().request(inv, item.getStackSize(), src);
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.entrySet() )
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{
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final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize(), src );
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ic.setInventorySlotContents(entry.getKey().getSlot(), stack.createItemStack());
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}
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ic.setInventorySlotContents( entry.getKey().getSlot(), stack.createItemStack() );
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}
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BasicEventHooks.firePlayerCraftingEvent(Platform.getPlayer((ServerWorld) this.world),
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this.details.getOutput(ic, this.world), ic);
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BasicEventHooks.firePlayerCraftingEvent( Platform.getPlayer( (ServerWorld) this.world ), this.details.getOutput( ic, this.world ), ic );
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for (int x = 0; x < ic.getSizeInventory(); x++) {
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ItemStack is = ic.getStackInSlot(x);
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is = Platform.getContainerItem(is);
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for( int x = 0; x < ic.getSizeInventory(); x++ )
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{
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ItemStack is = ic.getStackInSlot( x );
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is = Platform.getContainerItem( is );
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createStack(is);
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if (o != null) {
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this.bytes++;
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inv.injectItems(o, Actionable.MODULATE, src);
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}
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}
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} else {
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// request and remove inputs...
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for (final Entry<CraftingTreeNode, Long> entry : this.nodes.entrySet()) {
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final IAEItemStack item = entry.getKey().getStack(entry.getValue());
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final IAEItemStack stack = entry.getKey().request(inv, item.getStackSize() * i, src);
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
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if( o != null )
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{
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this.bytes++;
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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}
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}
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else
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{
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// request and remove inputs...
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for( final Entry<CraftingTreeNode, Long> entry : this.nodes.entrySet() )
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{
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final IAEItemStack item = entry.getKey().getStack( entry.getValue() );
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final IAEItemStack stack = entry.getKey().request( inv, item.getStackSize() * i, src );
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if (this.containerItems) {
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final ItemStack is = Platform.getContainerItem(stack.createItemStack());
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel(IItemStorageChannel.class)
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.createStack(is);
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if (o != null) {
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this.bytes++;
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inv.injectItems(o, Actionable.MODULATE, src);
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}
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}
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}
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}
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if( this.containerItems )
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{
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final ItemStack is = Platform.getContainerItem( stack.createItemStack() );
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final IAEItemStack o = AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ).createStack( is );
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if( o != null )
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{
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this.bytes++;
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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}
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}
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}
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// assume its possible.
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// assume its possible.
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// add crafting results..
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for (final IAEItemStack out : this.details.getCondensedOutputs()) {
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final IAEItemStack o = out.copy();
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o.setStackSize(o.getStackSize() * i);
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inv.injectItems(o, Actionable.MODULATE, src);
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}
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// add crafting results..
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for( final IAEItemStack out : this.details.getCondensedOutputs() )
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{
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final IAEItemStack o = out.copy();
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o.setStackSize( o.getStackSize() * i );
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inv.injectItems( o, Actionable.MODULATE, src );
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}
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this.crafts += i;
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}
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this.crafts += i;
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}
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void dive(final CraftingJob job) {
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job.addTask(this.getAmountCrafted(this.parent.getStack(1)), this.crafts, this.details, this.depth);
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for (final CraftingTreeNode pro : this.nodes.keySet()) {
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pro.dive(job);
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}
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void dive( final CraftingJob job )
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{
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job.addTask( this.getAmountCrafted( this.parent.getStack( 1 ) ), this.crafts, this.details, this.depth );
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for( final CraftingTreeNode pro : this.nodes.keySet() )
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{
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pro.dive( job );
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}
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job.addBytes(8 + this.crafts + this.bytes);
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}
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job.addBytes( 8 + this.crafts + this.bytes );
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}
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IAEItemStack getAmountCrafted(IAEItemStack what2) {
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for (final IAEItemStack is : this.details.getCondensedOutputs()) {
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if (is.equals(what2)) {
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what2 = what2.copy();
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what2.setStackSize(is.getStackSize());
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return what2;
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}
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}
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IAEItemStack getAmountCrafted( IAEItemStack what2 )
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{
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for( final IAEItemStack is : this.details.getCondensedOutputs() )
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{
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if( is.equals( what2 ) )
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{
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what2 = what2.copy();
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what2.setStackSize( is.getStackSize() );
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return what2;
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}
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}
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// more fuzzy!
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for (final IAEItemStack is : this.details.getCondensedOutputs()) {
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if (is.getItem() == what2.getItem()
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&& (is.getItem().isDamageable() || is.getItemDamage() == what2.getItemDamage())) {
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what2 = is.copy();
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what2.setStackSize(is.getStackSize());
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return what2;
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}
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}
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// more fuzzy!
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for( final IAEItemStack is : this.details.getCondensedOutputs() )
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{
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if( is.getItem() == what2.getItem() && ( is.getItem().isDamageable() || is.getItemDamage() == what2.getItemDamage() ) )
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{
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what2 = is.copy();
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what2.setStackSize( is.getStackSize() );
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return what2;
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}
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}
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throw new IllegalStateException("Crafting Tree construction failed.");
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}
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throw new IllegalStateException( "Crafting Tree construction failed." );
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}
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void setSimulate() {
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this.crafts = 0;
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this.bytes = 0;
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void setSimulate()
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{
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this.crafts = 0;
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this.bytes = 0;
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for (final CraftingTreeNode pro : this.nodes.keySet()) {
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pro.setSimulate();
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}
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}
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for( final CraftingTreeNode pro : this.nodes.keySet() )
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{
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pro.setSimulate();
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}
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}
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void setJob(final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final IActionSource src)
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throws CraftBranchFailure {
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craftingCPUCluster.addCrafting(this.details, this.crafts);
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void setJob( final MECraftingInventory storage, final CraftingCPUCluster craftingCPUCluster, final IActionSource src ) throws CraftBranchFailure
|
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{
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craftingCPUCluster.addCrafting( this.details, this.crafts );
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for (final CraftingTreeNode pro : this.nodes.keySet()) {
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pro.setJob(storage, craftingCPUCluster, src);
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}
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}
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||||
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for( final CraftingTreeNode pro : this.nodes.keySet() )
|
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{
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pro.setJob( storage, craftingCPUCluster, src );
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}
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||||
}
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void getPlan(final IItemList<IAEItemStack> plan) {
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for (IAEItemStack i : this.details.getOutputs()) {
|
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i = i.copy();
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i.setCountRequestable(i.getStackSize() * this.crafts);
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plan.addRequestable(i);
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}
|
||||
|
||||
void getPlan( final IItemList<IAEItemStack> plan )
|
||||
{
|
||||
for( IAEItemStack i : this.details.getOutputs() )
|
||||
{
|
||||
i = i.copy();
|
||||
i.setCountRequestable( i.getStackSize() * this.crafts );
|
||||
plan.addRequestable( i );
|
||||
}
|
||||
|
||||
for( final CraftingTreeNode pro : this.nodes.keySet() )
|
||||
{
|
||||
pro.getPlan( plan );
|
||||
}
|
||||
}
|
||||
for (final CraftingTreeNode pro : this.nodes.keySet()) {
|
||||
pro.getPlan(plan);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user