pick 97420a31d The big reformat of 2020

This commit is contained in:
yueh
2020-06-16 21:41:28 +02:00
parent 5304b3febe
commit 5225ea426b
2252 changed files with 95466 additions and 118582 deletions
@@ -1,10 +1,10 @@
package appeng.fluids.parts;
import java.util.List;
import appeng.parts.automation.PlaneModelData;
import javax.annotation.Nonnull;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
@@ -63,289 +63,255 @@ import appeng.me.GridAccessException;
import appeng.me.helpers.MachineSource;
import appeng.parts.PartBasicState;
import appeng.parts.automation.PlaneConnections;
import appeng.parts.automation.PlaneModelData;
import appeng.parts.automation.PlaneModels;
import appeng.util.Platform;
import javax.annotation.Nonnull;
public class PartFluidAnnihilationPlane extends PartBasicState implements IGridTickable {
private static final PlaneModels MODELS = new PlaneModels("part/fluid_annihilation_plane",
"part/fluid_annihilation_plane_on");
@PartModels
public static List<IPartModel> getModels() {
return MODELS.getModels();
}
public class PartFluidAnnihilationPlane extends PartBasicState implements IGridTickable
{
private static final PlaneModels MODELS = new PlaneModels( "part/fluid_annihilation_plane", "part/fluid_annihilation_plane_on" );
private final IActionSource mySrc = new MachineSource(this);
@PartModels
public static List<IPartModel> getModels()
{
return MODELS.getModels();
}
public PartFluidAnnihilationPlane(final ItemStack is) {
super(is);
}
private final IActionSource mySrc = new MachineSource( this );
@Override
public void getBoxes(final IPartCollisionHelper bch) {
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
public PartFluidAnnihilationPlane( final ItemStack is )
{
super( is );
}
final IPartHost host = this.getHost();
if (host != null) {
final TileEntity te = host.getTile();
@Override
public void getBoxes( final IPartCollisionHelper bch )
{
int minX = 1;
int minY = 1;
int maxX = 15;
int maxY = 15;
final BlockPos pos = te.getPos();
final IPartHost host = this.getHost();
if( host != null )
{
final TileEntity te = host.getTile();
final Direction e = bch.getWorldX();
final Direction u = bch.getWorldY();
final BlockPos pos = te.getPos();
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e.getOpposite())), this.getSide())) {
minX = 0;
}
final Direction e = bch.getWorldX();
final Direction u = bch.getWorldY();
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e)), this.getSide())) {
maxX = 16;
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e.getOpposite() ) ), this.getSide() ) )
{
minX = 0;
}
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(u.getOpposite())), this.getSide())) {
minY = 0;
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
{
maxX = 16;
}
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(e)), this.getSide())) {
maxY = 16;
}
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( u.getOpposite() ) ), this.getSide() ) )
{
minY = 0;
}
bch.addBox(5, 5, 14, 11, 11, 15);
bch.addBox(minX, minY, 15, maxX, maxY, 16);
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( e ) ), this.getSide() ) )
{
maxY = 16;
}
}
public PlaneConnections getConnections() {
bch.addBox( 5, 5, 14, 11, 11, 15 );
bch.addBox( minX, minY, 15, maxX, maxY, 16 );
}
final Direction facingRight, facingUp;
AEPartLocation location = this.getSide();
switch (location) {
case UP:
facingRight = Direction.EAST;
facingUp = Direction.NORTH;
break;
case DOWN:
facingRight = Direction.WEST;
facingUp = Direction.NORTH;
break;
case NORTH:
facingRight = Direction.WEST;
facingUp = Direction.UP;
break;
case SOUTH:
facingRight = Direction.EAST;
facingUp = Direction.UP;
break;
case WEST:
facingRight = Direction.SOUTH;
facingUp = Direction.UP;
break;
case EAST:
facingRight = Direction.NORTH;
facingUp = Direction.UP;
break;
default:
case INTERNAL:
return PlaneConnections.of(false, false, false, false);
}
public PlaneConnections getConnections()
{
boolean left = false, right = false, down = false, up = false;
final Direction facingRight, facingUp;
AEPartLocation location = this.getSide();
switch( location )
{
case UP:
facingRight = Direction.EAST;
facingUp = Direction.NORTH;
break;
case DOWN:
facingRight = Direction.WEST;
facingUp = Direction.NORTH;
break;
case NORTH:
facingRight = Direction.WEST;
facingUp = Direction.UP;
break;
case SOUTH:
facingRight = Direction.EAST;
facingUp = Direction.UP;
break;
case WEST:
facingRight = Direction.SOUTH;
facingUp = Direction.UP;
break;
case EAST:
facingRight = Direction.NORTH;
facingUp = Direction.UP;
break;
default:
case INTERNAL:
return PlaneConnections.of( false, false, false, false );
}
final IPartHost host = this.getHost();
if (host != null) {
final TileEntity te = host.getTile();
boolean left = false, right = false, down = false, up = false;
final BlockPos pos = te.getPos();
final IPartHost host = this.getHost();
if( host != null )
{
final TileEntity te = host.getTile();
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingRight.getOpposite())),
this.getSide())) {
left = true;
}
final BlockPos pos = te.getPos();
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingRight)), this.getSide())) {
right = true;
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingRight.getOpposite() ) ), this.getSide() ) )
{
left = true;
}
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingUp.getOpposite())),
this.getSide())) {
down = true;
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingRight ) ), this.getSide() ) )
{
right = true;
}
if (this.isAnnihilationPlane(te.getWorld().getTileEntity(pos.offset(facingUp)), this.getSide())) {
up = true;
}
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingUp.getOpposite() ) ), this.getSide() ) )
{
down = true;
}
return PlaneConnections.of(up, right, down, left);
}
if( this.isAnnihilationPlane( te.getWorld().getTileEntity( pos.offset( facingUp ) ), this.getSide() ) )
{
up = true;
}
}
@Override
public void onNeighborChanged(IBlockReader w, BlockPos pos, BlockPos neighbor) {
if (pos.offset(this.getSide().getFacing()).equals(neighbor)) {
this.refresh();
}
}
return PlaneConnections.of( up, right, down, left );
}
@Override
public float getCableConnectionLength(AECableType cable) {
return 1;
}
@Override
public void onNeighborChanged( IBlockReader w, BlockPos pos, BlockPos neighbor )
{
if( pos.offset( this.getSide().getFacing() ).equals( neighbor ) )
{
this.refresh();
}
}
private boolean isAnnihilationPlane(final TileEntity blockTileEntity, final AEPartLocation side) {
if (blockTileEntity instanceof IPartHost) {
final IPart p = ((IPartHost) blockTileEntity).getPart(side);
return p != null && p.getClass() == this.getClass();
}
return false;
}
@Override
public float getCableConnectionLength( AECableType cable )
{
return 1;
}
private void refresh() {
try {
this.getProxy().getTick().alertDevice(this.getProxy().getNode());
} catch (final GridAccessException e) {
// :P
}
}
private boolean isAnnihilationPlane( final TileEntity blockTileEntity, final AEPartLocation side )
{
if( blockTileEntity instanceof IPartHost )
{
final IPart p = ( (IPartHost) blockTileEntity ).getPart( side );
return p != null && p.getClass() == this.getClass();
}
return false;
}
@Override
@MENetworkEventSubscribe
public void chanRender(final MENetworkChannelsChanged c) {
this.refresh();
this.getHost().markForUpdate();
}
private void refresh()
{
try
{
this.getProxy().getTick().alertDevice( this.getProxy().getNode() );
}
catch( final GridAccessException e )
{
// :P
}
}
@Override
@MENetworkEventSubscribe
public void powerRender(final MENetworkPowerStatusChange c) {
this.refresh();
this.getHost().markForUpdate();
}
@Override
@MENetworkEventSubscribe
public void chanRender( final MENetworkChannelsChanged c )
{
this.refresh();
this.getHost().markForUpdate();
}
private TickRateModulation pickupFluid() {
if (!this.getProxy().isActive()) {
return TickRateModulation.SLEEP;
}
@Override
@MENetworkEventSubscribe
public void powerRender( final MENetworkPowerStatusChange c )
{
this.refresh();
this.getHost().markForUpdate();
}
final TileEntity te = this.getTile();
final World w = te.getWorld();
final BlockPos pos = te.getPos().offset(this.getSide().getFacing());
private TickRateModulation pickupFluid()
{
if( !this.getProxy().isActive() )
{
return TickRateModulation.SLEEP;
}
BlockState blockstate = w.getBlockState(pos);
if (blockstate.getBlock() instanceof IBucketPickupHandler) {
IFluidState fluidState = blockstate.getFluidState();
final TileEntity te = this.getTile();
final World w = te.getWorld();
final BlockPos pos = te.getPos().offset( this.getSide().getFacing() );
Fluid fluid = fluidState.getFluid();
if (fluid != Fluids.EMPTY && fluidState.isSource()) {
BlockState blockstate = w.getBlockState(pos);
if (blockstate.getBlock() instanceof IBucketPickupHandler) {
IFluidState fluidState = blockstate.getFluidState();
// Attempt to store the fluid in the network
final IAEFluidStack blockFluid = AEFluidStack
.fromFluidStack(new FluidStack(fluidState.getFluid(), FluidAttributes.BUCKET_VOLUME));
if (this.storeFluid(blockFluid, false)) {
// If that would succeed, actually slurp up the liquid as if we were using a
// bucket
// This _MIGHT_ change the liquid, and if it does, and we dont have enough
// space,
// tough luck. you loose the source block.
fluid = ((IBucketPickupHandler) blockstate.getBlock()).pickupFluid(w, pos, blockstate);
this.storeFluid(AEFluidStack.fromFluidStack(new FluidStack(fluid, FluidAttributes.BUCKET_VOLUME)),
true);
Fluid fluid = fluidState.getFluid();
if (fluid != Fluids.EMPTY && fluidState.isSource()) {
AppEng.proxy.sendToAllNearExcept(null, pos.getX(), pos.getY(), pos.getZ(), 64, w,
new PacketTransitionEffect(pos.getX(), pos.getY(), pos.getZ(), this.getSide(), true));
// Attempt to store the fluid in the network
final IAEFluidStack blockFluid = AEFluidStack.fromFluidStack( new FluidStack(fluidState.getFluid(), FluidAttributes.BUCKET_VOLUME) );
if( this.storeFluid( blockFluid, false ) )
{
// If that would succeed, actually slurp up the liquid as if we were using a bucket
// This _MIGHT_ change the liquid, and if it does, and we dont have enough space,
// tough luck. you loose the source block.
fluid = ((IBucketPickupHandler)blockstate.getBlock()).pickupFluid(w, pos, blockstate);
this.storeFluid( AEFluidStack.fromFluidStack( new FluidStack( fluid, FluidAttributes.BUCKET_VOLUME) ), true );
return TickRateModulation.URGENT;
}
return TickRateModulation.IDLE;
}
}
AppEng.proxy.sendToAllNearExcept( null, pos.getX(), pos.getY(), pos.getZ(), 64, w,
new PacketTransitionEffect( pos.getX(), pos.getY(), pos.getZ(), this.getSide(), true ) );
// nothing to do here :)
return TickRateModulation.SLEEP;
}
return TickRateModulation.URGENT;
}
return TickRateModulation.IDLE;
}
}
@Override
public TickingRequest getTickingRequest(final IGridNode node) {
return new TickingRequest(TickRates.AnnihilationPlane.getMin(), TickRates.AnnihilationPlane.getMax(), false,
true);
}
// nothing to do here :)
return TickRateModulation.SLEEP;
}
@Override
public TickRateModulation tickingRequest(final IGridNode node, final int ticksSinceLastCall) {
return this.pickupFluid();
}
@Override
public TickingRequest getTickingRequest( final IGridNode node )
{
return new TickingRequest( TickRates.AnnihilationPlane.getMin(), TickRates.AnnihilationPlane.getMax(), false, true );
}
private boolean storeFluid(IAEFluidStack stack, boolean modulate) {
try {
final IStorageGrid storage = this.getProxy().getStorage();
final IMEInventory<IAEFluidStack> inv = storage
.getInventory(AEApi.instance().storage().getStorageChannel(IFluidStorageChannel.class));
@Override
public TickRateModulation tickingRequest( final IGridNode node, final int ticksSinceLastCall )
{
return this.pickupFluid();
}
if (modulate) {
final IEnergyGrid energy = this.getProxy().getEnergy();
return Platform.poweredInsert(energy, inv, stack, this.mySrc) == null;
} else {
final float requiredPower = stack.getStackSize() / Math.min(1.0f, stack.getChannel().transferFactor());
final IEnergyGrid energy = this.getProxy().getEnergy();
private boolean storeFluid( IAEFluidStack stack, boolean modulate )
{
try
{
final IStorageGrid storage = this.getProxy().getStorage();
final IMEInventory<IAEFluidStack> inv = storage.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) );
if (energy.extractAEPower(requiredPower, Actionable.SIMULATE, PowerMultiplier.CONFIG) < requiredPower) {
return false;
}
final IAEFluidStack leftOver = inv.injectItems(stack, Actionable.SIMULATE, this.mySrc);
return leftOver == null || leftOver.getStackSize() == 0;
}
} catch (final GridAccessException e) {
// :P
}
return false;
}
if( modulate )
{
final IEnergyGrid energy = this.getProxy().getEnergy();
return Platform.poweredInsert( energy, inv, stack, this.mySrc ) == null;
}
else
{
final float requiredPower = stack.getStackSize() / Math.min( 1.0f, stack.getChannel().transferFactor() );
final IEnergyGrid energy = this.getProxy().getEnergy();
@Override
public IPartModel getStaticModels() {
return MODELS.getModel(this.isPowered(), this.isActive());
}
if( energy.extractAEPower( requiredPower, Actionable.SIMULATE, PowerMultiplier.CONFIG ) < requiredPower )
{
return false;
}
final IAEFluidStack leftOver = inv.injectItems( stack, Actionable.SIMULATE, this.mySrc );
return leftOver == null || leftOver.getStackSize() == 0;
}
}
catch( final GridAccessException e )
{
// :P
}
return false;
}
@Override
public IPartModel getStaticModels()
{
return MODELS.getModel( this.isPowered(), this.isActive() );
}
@Nonnull
@Override
public IModelData getModelData() {
return new PlaneModelData(getConnections());
}
@Nonnull
@Override
public IModelData getModelData() {
return new PlaneModelData(getConnections());
}
}