pick 97420a31d The big reformat of 2020

This commit is contained in:
yueh
2020-06-16 21:41:28 +02:00
parent 5304b3febe
commit 5225ea426b
2252 changed files with 95466 additions and 118582 deletions
@@ -18,12 +18,12 @@
package appeng.parts.automation;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.Set;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.mojang.datafixers.util.Pair;
@@ -35,36 +35,36 @@ import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelConfiguration;
import net.minecraftforge.client.model.geometry.IModelGeometry;
/**
* Built-in model for annihilation planes that supports connected textures.
*/
public class PlaneModel implements IModelGeometry<PlaneModel>
{
public class PlaneModel implements IModelGeometry<PlaneModel> {
private final Material frontTexture;
private final Material sidesTexture;
private final Material backTexture;
private final Material frontTexture;
private final Material sidesTexture;
private final Material backTexture;
public PlaneModel( ResourceLocation frontTexture, ResourceLocation sidesTexture, ResourceLocation backTexture )
{
this.frontTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, frontTexture );
this.sidesTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, sidesTexture );
this.backTexture = new Material( AtlasTexture.LOCATION_BLOCKS_TEXTURE, backTexture );
}
public PlaneModel(ResourceLocation frontTexture, ResourceLocation sidesTexture, ResourceLocation backTexture) {
this.frontTexture = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, frontTexture);
this.sidesTexture = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, sidesTexture);
this.backTexture = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, backTexture);
}
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery, Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform, ItemOverrideList overrides, ResourceLocation modelLocation) {
TextureAtlasSprite frontSprite = spriteGetter.apply( this.frontTexture );
TextureAtlasSprite sidesSprite = spriteGetter.apply( this.sidesTexture );
TextureAtlasSprite backSprite = spriteGetter.apply( this.backTexture );
@Override
public IBakedModel bake(IModelConfiguration owner, ModelBakery bakery,
Function<Material, TextureAtlasSprite> spriteGetter, IModelTransform modelTransform,
ItemOverrideList overrides, ResourceLocation modelLocation) {
TextureAtlasSprite frontSprite = spriteGetter.apply(this.frontTexture);
TextureAtlasSprite sidesSprite = spriteGetter.apply(this.sidesTexture);
TextureAtlasSprite backSprite = spriteGetter.apply(this.backTexture);
return new PlaneBakedModel( frontSprite, sidesSprite, backSprite );
}
return new PlaneBakedModel(frontSprite, sidesSprite, backSprite);
}
@Override
public Collection<Material> getTextures(IModelConfiguration owner, Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
return Arrays.asList( frontTexture, sidesTexture, backTexture );
}
@Override
public Collection<Material> getTextures(IModelConfiguration owner,
Function<ResourceLocation, IUnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
return Arrays.asList(frontTexture, sidesTexture, backTexture);
}
}