Renamed constants
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@@ -73,7 +73,7 @@ public class CachedPlane
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public void setBlockIDWithMetadata(int y, Object[] blk)
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{
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if ( blk[0] == CachedPlane.this.matrixFrame )
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blk[0] = Platform.air;
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blk[0] = Platform.AIR;
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ExtendedBlockStorage extendedBlockStorage = this.storage[y >> 4];
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extendedBlockStorage.func_150818_a( this.x, y & 15, this.z, (Block) blk[0] );
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@@ -205,8 +205,8 @@ public class CachedPlane
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if ( blk != null && blk.isAir( c.worldObj, te.xCoord, te.yCoord, te.zCoord )
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&& blk.isReplaceable( c.worldObj, te.xCoord, te.yCoord, te.zCoord ) )
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{
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c.worldObj.setBlock( te.xCoord, te.yCoord, te.zCoord, Platform.air );
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c.worldObj.notifyBlocksOfNeighborChange( te.xCoord, te.yCoord, te.zCoord, Platform.air );
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c.worldObj.setBlock( te.xCoord, te.yCoord, te.zCoord, Platform.AIR );
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c.worldObj.notifyBlocksOfNeighborChange( te.xCoord, te.yCoord, te.zCoord, Platform.AIR );
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}
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else
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this.myColumns[te.xCoord - minX][te.zCoord - minZ].setSkip( te.yCoord );
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@@ -34,15 +34,15 @@ import appeng.core.AEConfig;
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public class StorageChunkProvider extends ChunkProviderGenerate
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{
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final static Block[] blocks;
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final static Block[] BLOCKS;
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static {
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blocks = new Block[255 * 256];
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BLOCKS = new Block[255 * 256];
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Block matrixFrame = AEApi.instance().blocks().blockMatrixFrame.block();
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for (int x = 0; x < blocks.length; x++)
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blocks[x] = matrixFrame;
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for (int x = 0; x < BLOCKS.length; x++)
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BLOCKS[x] = matrixFrame;
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}
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@@ -62,7 +62,7 @@ public class StorageChunkProvider extends ChunkProviderGenerate
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@Override
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public Chunk provideChunk(int x, int z)
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{
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Chunk chunk = new Chunk( this.w, blocks, x, z );
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Chunk chunk = new Chunk( this.w, BLOCKS, x, z );
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byte[] biomes = chunk.getBiomeArray();
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AEConfig config = AEConfig.instance;
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@@ -63,7 +63,7 @@ public class StorageHelper
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public void visit(int x, int y, int z)
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{
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Block blk = this.dst.getBlock( x, y, z );
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blk.onNeighborBlockChange( this.dst, x, y, z, Platform.air );
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blk.onNeighborBlockChange( this.dst, x, y, z, Platform.AIR );
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}
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}
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@@ -317,10 +317,10 @@ public class StorageHelper
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}
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for (WorldCoord wc : cDst.updates)
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cDst.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.air );
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cDst.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR );
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for (WorldCoord wc : cSrc.updates)
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cSrc.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.air );
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cSrc.world.notifyBlockOfNeighborChange( wc.x, wc.y, wc.z, Platform.AIR );
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this.transverseEdges( x - 1, y - 1, z - 1, x + scaleX + 1, y + scaleY + 1, z + scaleZ + 1, new TriggerUpdates( src ) );
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this.transverseEdges( i - 1, j - 1, k - 1, i + scaleX + 1, j + scaleY + 1, k + scaleZ + 1, new TriggerUpdates( dst ) );
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