Renamed constants
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@@ -101,11 +101,11 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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}
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static final ChestNoHandler noHandler = new ChestNoHandler();
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static final ChestNoHandler NO_HANDLER = new ChestNoHandler();
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static final int[] sides = new int[] { 0 };
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static final int[] front = new int[] { 1 };
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static final int[] noSlots = new int[] { };
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static final int[] SIDES = new int[] { 0 };
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static final int[] FRONT = new int[] { 1 };
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static final int[] NO_SLOTS = new int[] { };
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final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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final BaseActionSource mySrc = new MachineSource( this );
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@@ -471,11 +471,11 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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{
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case FLUIDS:
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if ( this.fluidCell == null )
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throw noHandler;
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throw NO_HANDLER;
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return this.fluidCell;
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case ITEMS:
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if ( this.itemCell == null )
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throw noHandler;
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throw NO_HANDLER;
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return this.itemCell;
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default:
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}
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@@ -582,21 +582,21 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, IFluidHan
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public int[] getAccessibleSlotsBySide(ForgeDirection side)
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{
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if ( ForgeDirection.SOUTH == side )
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return front;
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return FRONT;
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if ( this.isPowered() )
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{
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try
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{
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if ( this.getHandler( StorageChannel.ITEMS ) != null )
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return sides;
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return SIDES;
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}
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catch (ChestNoHandler e)
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{
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// nope!
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}
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}
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return noSlots;
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return NO_SLOTS;
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}
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@Override
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