Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -26,10 +26,9 @@ import java.util.Map.Entry;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.Settings;
import appeng.api.config.YesNo;
@@ -49,9 +48,11 @@ import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.misc.TileInterface;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorIInventory;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.inv.WrapperInvSlot;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.AdaptorItemHandler;
import appeng.util.inv.WrapperFilteredItemHandler;
import appeng.util.inv.WrapperRangeItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
public final class ContainerInterfaceTerminal extends AEBaseContainer
@@ -172,7 +173,7 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
for( final Entry<IInterfaceHost, InvTracker> en : this.diList.entrySet() )
{
final InvTracker inv = en.getValue();
for( int x = 0; x < inv.server.getSizeInventory(); x++ )
for( int x = 0; x < inv.server.getSlots(); x++ )
{
if( this.isDifferent( inv.server.getStackInSlot( x ), inv.client.getStackInSlot( x ) ) )
{
@@ -206,12 +207,10 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
final ItemStack is = inv.server.getStackInSlot( slot );
final boolean hasItemInHand = !player.inventory.getItemStack().isEmpty();
final InventoryAdaptor playerHand = new AdaptorPlayerHand( player );
final InventoryAdaptor playerHand = InventoryAdaptor.getAdaptor( player );
final WrapperInvSlot slotInv = new PatternInvSlot( inv.server );
final IInventory theSlot = slotInv.getWrapper( slot );
final InventoryAdaptor interfaceSlot = new AdaptorIInventory( theSlot );
final IItemHandler theSlot = new WrapperFilteredItemHandler( new WrapperRangeItemHandler( inv.server, slot, slot + 1 ), new PatternSlotFilter() );
final InventoryAdaptor interfaceSlot = new AdaptorItemHandler( theSlot );
switch( action )
{
@@ -229,7 +228,7 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
inSlot = inSlot.copy();
final ItemStack inHand = player.inventory.getItemStack().copy();
theSlot.setInventorySlotContents( 0, ItemStack.EMPTY );
ItemHandlerUtil.setStackInSlot( theSlot, 0, ItemStack.EMPTY );
player.inventory.setItemStack( ItemStack.EMPTY );
player.inventory.setItemStack( interfaceSlot.addItems( inHand.copy() ) );
@@ -241,14 +240,13 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
else
{
player.inventory.setItemStack( inHand );
theSlot.setInventorySlotContents( 0, inSlot );
ItemHandlerUtil.setStackInSlot( theSlot, 0, inSlot );
}
}
}
else
{
final IInventory mySlot = slotInv.getWrapper( slot );
mySlot.setInventorySlotContents( 0, playerHand.addItems( mySlot.getStackInSlot( 0 ) ) );
ItemHandlerUtil.setStackInSlot( theSlot, 0, playerHand.addItems( theSlot.getStackInSlot( 0 ) ) );
}
break;
@@ -282,17 +280,17 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
break;
case SHIFT_CLICK:
final IInventory mySlot = slotInv.getWrapper( slot );
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
mySlot.setInventorySlotContents( 0, playerInv.addItems( mySlot.getStackInSlot( 0 ) ) );
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( player );
ItemHandlerUtil.setStackInSlot( theSlot, 0, playerInv.addItems( theSlot.getStackInSlot( 0 ) ) );
break;
case MOVE_REGION:
final InventoryAdaptor playerInvAd = InventoryAdaptor.getAdaptor( player, EnumFacing.UP );
for( int x = 0; x < inv.server.getSizeInventory(); x++ )
final InventoryAdaptor playerInvAd = InventoryAdaptor.getAdaptor( player );
for( int x = 0; x < inv.server.getSlots(); x++ )
{
inv.server.setInventorySlotContents( x, playerInvAd.addItems( inv.server.getStackInSlot( x ) ) );
ItemHandlerUtil.setStackInSlot( inv.server, x, playerInvAd.addItems( inv.server.getStackInSlot( x ) ) );
}
break;
@@ -351,7 +349,7 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
{
final InvTracker inv = en.getValue();
this.byId.put( inv.which, inv );
this.addItems( data, inv, 0, inv.server.getSizeInventory() );
this.addItems( data, inv, 0, inv.server.getSlots() );
}
}
@@ -388,7 +386,7 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
final ItemStack is = inv.server.getStackInSlot( x + offset );
// "update" client side.
inv.client.setInventorySlotContents( x + offset, is.isEmpty() ? ItemStack.EMPTY : is.copy() );
ItemHandlerUtil.setStackInSlot( inv.client, x + offset, is.isEmpty() ? ItemStack.EMPTY : is.copy() );
if( !is.isEmpty() )
{
@@ -407,30 +405,30 @@ public final class ContainerInterfaceTerminal extends AEBaseContainer
private final long sortBy;
private final long which = autoBase++;
private final String unlocalizedName;
private final IInventory client;
private final IInventory server;
private final IItemHandler client;
private final IItemHandler server;
public InvTracker( final DualityInterface dual, final IInventory patterns, final String unlocalizedName )
public InvTracker( final DualityInterface dual, final IItemHandler patterns, final String unlocalizedName )
{
this.server = patterns;
this.client = new AppEngInternalInventory( null, this.server.getSizeInventory() );
this.client = new AppEngInternalInventory( null, this.server.getSlots() );
this.unlocalizedName = unlocalizedName;
this.sortBy = dual.getSortValue();
}
}
private static class PatternInvSlot extends WrapperInvSlot
private static class PatternSlotFilter implements IAEItemFilter
{
public PatternInvSlot( final IInventory inv )
@Override
public boolean allowExtract( IItemHandler inv, int slot, int amount )
{
super( inv );
return true;
}
@Override
public boolean isItemValid( final ItemStack itemstack )
public boolean allowInsert( IItemHandler inv, int slot, ItemStack stack )
{
return !itemstack.isEmpty() && itemstack.getItem() instanceof ItemEncodedPattern;
return !stack.isEmpty() && stack.getItem() instanceof ItemEncodedPattern;
}
}
}