Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -27,7 +27,6 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
@@ -38,7 +37,8 @@ import net.minecraft.item.crafting.IRecipe;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.PlayerInvWrapper;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
@@ -61,11 +61,12 @@ import appeng.helpers.IContainerCraftingPacket;
import appeng.items.storage.ItemViewCell;
import appeng.parts.reporting.PartPatternTerminal;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.IAEAppEngInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.inv.AdaptorPlayerHand;
import appeng.util.inv.AdaptorItemHandler;
import appeng.util.inv.IAEAppEngInventory;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperCursorItemHandler;
import appeng.util.item.AEItemStack;
@@ -74,7 +75,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
private final PartPatternTerminal patternTerminal;
private final AppEngInternalInventory cOut = new AppEngInternalInventory( null, 1 );
private final IInventory crafting;
private final IItemHandler crafting;
private final SlotFakeCraftingMatrix[] craftingSlots = new SlotFakeCraftingMatrix[9];
private final OptionalSlotFake[] outputSlots = new OptionalSlotFake[3];
private final SlotPatternTerm craftSlot;
@@ -90,8 +91,8 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
super( ip, monitorable, false );
this.patternTerminal = (PartPatternTerminal) monitorable;
final IInventory patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
final IInventory output = this.getPatternTerminal().getInventoryByName( "output" );
final IItemHandler patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
final IItemHandler output = this.getPatternTerminal().getInventoryByName( "output" );
this.crafting = this.getPatternTerminal().getInventoryByName( "crafting" );
@@ -166,7 +167,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
}
final ItemStack is = CraftingManager.findMatchingResult( ic, this.getPlayerInv().player.world );
this.cOut.setInventorySlotContents( 0, is );
this.cOut.setStackInSlot( 0, is );
return is;
}
@@ -177,7 +178,7 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
}
@@ -355,8 +356,8 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
if( packetPatternSlot.slotItem != null && this.getCellInventory() != null )
{
final IAEItemStack out = packetPatternSlot.slotItem.copy();
InventoryAdaptor inv = new AdaptorPlayerHand( this.getPlayerInv().player );
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( this.getPlayerInv().player, EnumFacing.UP );
InventoryAdaptor inv = new AdaptorItemHandler( new WrapperCursorItemHandler( this.getPlayerInv().player.inventory ) );
final InventoryAdaptor playerInv = InventoryAdaptor.getAdaptor( this.getPlayerInv().player );
if( packetPatternSlot.shift )
{
@@ -527,11 +528,11 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
}
@Override
public IInventory getInventoryByName( final String name )
public IItemHandler getInventoryByName( final String name )
{
if( name.equals( "player" ) )
{
return this.getInventoryPlayer();
return new PlayerInvWrapper( this.getInventoryPlayer() );
}
return this.getPatternTerminal().getInventoryByName( name );
}