Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -20,8 +20,8 @@ package appeng.container.slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
public class SlotInaccessible extends AppEngSlot
@@ -29,7 +29,7 @@ public class SlotInaccessible extends AppEngSlot
private ItemStack dspStack = ItemStack.EMPTY;
public SlotInaccessible( final IInventory i, final int slotIdx, final int x, final int y )
public SlotInaccessible( final IItemHandler i, final int slotIdx, final int x, final int y )
{
super( i, slotIdx, x, y );
}