Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
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@@ -19,13 +19,13 @@
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package appeng.container.slot;
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import net.minecraft.inventory.IInventory;
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import net.minecraftforge.items.IItemHandler;
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public class SlotPatternOutputs extends OptionalSlotFake
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{
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public SlotPatternOutputs( final IInventory inv, final IOptionalSlotHost containerBus, final int idx, final int x, final int y, final int offX, final int offY, final int groupNum )
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public SlotPatternOutputs( final IItemHandler inv, final IOptionalSlotHost containerBus, final int idx, final int x, final int y, final int offX, final int offY, final int groupNum )
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{
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super( inv, containerBus, idx, x, y, offX, offY, groupNum );
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}
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