Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -23,7 +23,6 @@ import java.util.Collection;
import java.util.Random;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@@ -34,6 +33,7 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandler;
import appeng.api.config.FuzzyMode;
import appeng.api.config.LevelType;
@@ -76,8 +76,8 @@ import appeng.items.parts.PartModels;
import appeng.me.GridAccessException;
import appeng.parts.PartModel;
import appeng.tile.inventory.AppEngInternalAEInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.Platform;
import appeng.util.inv.InvOperation;
public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEItemStack>, ICraftingProvider
@@ -479,7 +479,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
{
if( inv == this.config )
{
@@ -522,7 +522,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
}
@Override
public IInventory getInventoryByName( final String name )
public IItemHandler getInventoryByName( final String name )
{
if( name.equals( "config" ) )
{