Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
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@@ -23,7 +23,6 @@ import java.util.Collection;
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import java.util.Random;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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@@ -34,6 +33,7 @@ import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.config.FuzzyMode;
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import appeng.api.config.LevelType;
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@@ -76,8 +76,8 @@ import appeng.items.parts.PartModels;
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import appeng.me.GridAccessException;
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import appeng.parts.PartModel;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.inv.InvOperation;
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public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherHost, IStackWatcherHost, ICraftingWatcherHost, IMEMonitorHandlerReceiver<IAEItemStack>, ICraftingProvider
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@@ -479,7 +479,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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if( inv == this.config )
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{
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@@ -522,7 +522,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
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}
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@Override
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public IInventory getInventoryByName( final String name )
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public IItemHandler getInventoryByName( final String name )
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{
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if( name.equals( "config" ) )
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{
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