Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
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@@ -24,7 +24,6 @@ import java.util.Collections;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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@@ -85,8 +84,8 @@ import appeng.me.storage.MEMonitorIInventory;
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import appeng.parts.PartModel;
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import appeng.parts.automation.PartUpgradeable;
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import appeng.tile.inventory.AppEngInternalAEInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.Platform;
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import appeng.util.inv.InvOperation;
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import appeng.util.prioritylist.FuzzyPriorityList;
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import appeng.util.prioritylist.PrecisePriorityList;
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@@ -170,7 +169,7 @@ public class PartStorageBus extends PartUpgradeable implements IGridTickable, IC
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removedStack, final ItemStack newStack )
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{
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super.onChangeInventory( inv, slot, mc, removedStack, newStack );
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@@ -204,7 +203,7 @@ public class PartStorageBus extends PartUpgradeable implements IGridTickable, IC
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}
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@Override
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public IInventory getInventoryByName( final String name )
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public IItemHandler getInventoryByName( final String name )
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{
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if( name.equals( "config" ) )
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{
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@@ -449,7 +448,7 @@ public class PartStorageBus extends PartUpgradeable implements IGridTickable, IC
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final IItemList<IAEItemStack> priorityList = AEApi.instance().storage().createItemList();
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final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9;
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for( int x = 0; x < this.Config.getSizeInventory() && x < slotsToUse; x++ )
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for( int x = 0; x < this.Config.getSlots() && x < slotsToUse; x++ )
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{
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final IAEItemStack is = this.Config.getAEStackInSlot( x );
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if( is != null )
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