Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -24,7 +24,6 @@ import java.util.List;
import io.netty.buffer.ByteBuf;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
@@ -35,6 +34,7 @@ import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraftforge.items.IItemHandler;
import appeng.api.AEApi;
import appeng.api.config.Actionable;
@@ -69,20 +69,23 @@ import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.tile.inventory.InvOperation;
import appeng.util.ConfigManager;
import appeng.util.IConfigManagerHost;
import appeng.util.InventoryAdaptor;
import appeng.util.Platform;
import appeng.util.helpers.ItemHandlerUtil;
import appeng.util.inv.InvOperation;
import appeng.util.inv.WrapperChainedItemHandler;
import appeng.util.inv.filter.IAEItemFilter;
import appeng.util.item.AEItemStack;
public class TileMolecularAssembler extends AENetworkInvTile implements IUpgradeableHost, IConfigManagerHost, IGridTickable, ICraftingMachine, IPowerChannelState
{
private static final int[] SIDES = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
private final InventoryCrafting craftingInv;
private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 9 + 2 );
private final AppEngInternalInventory gridInv = new AppEngInternalInventory( this, 9 + 1, 1, new CraftingGridFilter() );
private final AppEngInternalInventory patternInv = new AppEngInternalInventory( this, 1, 1 );
private final IItemHandler internalInv = new WrapperChainedItemHandler( gridInv, patternInv );
private final IConfigManager settings;
private final UpgradeInventory upgrades;
private boolean isPowered = false;
@@ -100,10 +103,10 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
this.settings = new ConfigManager( this );
this.settings.registerSetting( Settings.REDSTONE_CONTROLLED, RedstoneMode.IGNORE );
this.inv.setMaxStackSize( 1 );
this.getProxy().setIdlePowerUsage( 0.0 );
this.upgrades = new DefinitionUpgradeInventory( assembler, this, this.getUpgradeSlots() );
this.craftingInv = new InventoryCrafting( new ContainerNull(), 3, 3 );
}
private int getUpgradeSlots()
@@ -116,11 +119,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
{
if( this.myPattern.isEmpty() )
{
boolean isEmpty = true;
for( int x = 0; x < this.inv.getSizeInventory(); x++ )
{
isEmpty = this.inv.getStackInSlot( x ).isEmpty() && isEmpty;
}
boolean isEmpty = ItemHandlerUtil.isEmpty( gridInv ) && ItemHandlerUtil.isEmpty( patternInv );
if( isEmpty && patternDetails.isCraftable() )
{
@@ -130,7 +129,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
for( int x = 0; x < table.getSizeInventory(); x++ )
{
this.inv.setInventorySlotContents( x, table.getStackInSlot( x ) );
this.gridInv.setStackInSlot( x, table.getStackInSlot( x ) );
}
this.updateSleepiness();
@@ -167,7 +166,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
private boolean canPush()
{
return !this.inv.getStackInSlot( 9 ).isEmpty();
return !this.gridInv.getStackInSlot( 9 ).isEmpty();
}
private boolean hasMats()
@@ -179,7 +178,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
{
this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) );
this.craftingInv.setInventorySlotContents( x, this.gridInv.getStackInSlot( x ) );
}
return !this.myPlan.getOutput( this.craftingInv, this.getWorld() ).isEmpty();
@@ -188,7 +187,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
@Override
public boolean acceptsPlans()
{
return this.inv.getStackInSlot( 10 ).isEmpty();
return ItemHandlerUtil.isEmpty( this.patternInv );
}
@Override
@@ -227,7 +226,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
}
this.upgrades.writeToNBT( data, "upgrades" );
this.inv.writeToNBT( data, "inv" );
this.gridInv.writeToNBT( data, "inv" );
this.patternInv.writeToNBT( data, "pattern" );
this.settings.writeToNBT( data );
}
@@ -253,7 +253,8 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
}
this.upgrades.readFromNBT( data, "upgrades" );
this.inv.readFromNBT( data, "inv" );
this.gridInv.readFromNBT( data, "inv" );
this.patternInv.readFromNBT( data, "pattern" );
this.settings.readFromNBT( data );
this.recalculatePlan();
}
@@ -267,7 +268,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
return;
}
final ItemStack is = this.inv.getStackInSlot( 10 );
final ItemStack is = this.patternInv.getStackInSlot( 0 );
if( !is.isEmpty() && is.getItem() instanceof ItemEncodedPattern )
{
@@ -316,7 +317,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
}
@Override
public IInventory getInventoryByName( final String name )
public IItemHandler getInventoryByName( final String name )
{
if( name.equals( "upgrades" ) )
{
@@ -325,7 +326,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
if( name.equals( "mac" ) )
{
return this.inv;
return this.internalInv;
}
return null;
@@ -338,59 +339,26 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
}
@Override
public IInventory getInternalInventory()
public IItemHandler getInternalInventory()
{
return this.inv;
return this.internalInv;
}
@Override
public int getInventoryStackLimit()
protected IItemHandler getItemHandlerForSide( EnumFacing side )
{
return 1;
return gridInv;
}
@Override
public boolean isItemValidForSlot( final int i, final ItemStack itemstack )
public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
{
if( i >= 9 )
{
return false;
}
if( this.hasPattern() )
{
return this.myPlan.isValidItemForSlot( i, itemstack, this.getWorld() );
}
return false;
}
private boolean hasPattern()
{
return this.myPlan != null && !this.inv.getStackInSlot( 10 ).isEmpty();
}
@Override
public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
{
if( inv == this.inv )
if( inv == this.gridInv || inv == this.patternInv )
{
this.recalculatePlan();
}
}
@Override
public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side )
{
return slotIndex == 9;
}
@Override
public int[] getAccessibleSlotsBySide( final EnumFacing whichSide )
{
return SIDES;
}
public int getCraftingProgress()
{
return (int) this.progress;
@@ -401,7 +369,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
{
super.getDrops( w, pos, drops );
for( int h = 0; h < this.upgrades.getSizeInventory(); h++ )
for( int h = 0; h < this.upgrades.getSlots(); h++ )
{
final ItemStack is = this.upgrades.getStackInSlot( h );
if( !is.isEmpty() )
@@ -422,12 +390,12 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
@Override
public TickRateModulation tickingRequest( final IGridNode node, int ticksSinceLastCall )
{
if( !this.inv.getStackInSlot( 9 ).isEmpty() )
if( !this.gridInv.getStackInSlot( 9 ).isEmpty() )
{
this.pushOut( this.inv.getStackInSlot( 9 ) );
this.pushOut( this.gridInv.getStackInSlot( 9 ) );
// did it eject?
if( this.inv.getStackInSlot( 9 ).isEmpty() )
if( this.gridInv.getStackInSlot( 9 ).isEmpty() )
{
this.markDirty();
}
@@ -482,7 +450,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
{
for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
{
this.craftingInv.setInventorySlotContents( x, this.inv.getStackInSlot( x ) );
this.craftingInv.setInventorySlotContents( x, this.gridInv.getStackInSlot( x ) );
}
this.progress = 0;
@@ -495,10 +463,10 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
for( int x = 0; x < this.craftingInv.getSizeInventory(); x++ )
{
this.inv.setInventorySlotContents( x, Platform.getContainerItem( this.craftingInv.getStackInSlot( x ) ) );
this.gridInv.setStackInSlot( x, Platform.getContainerItem( this.craftingInv.getStackInSlot( x ) ) );
}
if( this.inv.getStackInSlot( 10 ).isEmpty() )
if( ItemHandlerUtil.isEmpty( this.patternInv ) )
{
this.forcePlan = false;
this.myPlan = null;
@@ -529,17 +497,17 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
private void ejectHeldItems()
{
if( this.inv.getStackInSlot( 9 ).isEmpty() )
if( this.gridInv.getStackInSlot( 9 ).isEmpty() )
{
for( int x = 0; x < 9; x++ )
{
final ItemStack is = this.inv.getStackInSlot( x );
final ItemStack is = this.gridInv.getStackInSlot( x );
if( !is.isEmpty() )
{
if( this.myPlan == null || !this.myPlan.isValidItemForSlot( x, is, this.world ) )
{
this.inv.setInventorySlotContents( 9, is );
this.inv.setInventorySlotContents( x, ItemStack.EMPTY );
this.gridInv.setStackInSlot( 9, is );
this.gridInv.setStackInSlot( x, ItemStack.EMPTY );
this.markDirty();
return;
}
@@ -581,7 +549,7 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
this.recalculatePlan();
}
this.inv.setInventorySlotContents( 9, output );
this.gridInv.setStackInSlot( 9, output );
}
private ItemStack pushTo( ItemStack output, final EnumFacing d )
@@ -655,11 +623,32 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
return this.isPowered;
}
@Override
public boolean isEmpty()
private class CraftingGridFilter implements IAEItemFilter
{
// TODO Auto-generated method stub
return false;
}
private boolean hasPattern()
{
return TileMolecularAssembler.this.myPlan != null && !ItemHandlerUtil.isEmpty( TileMolecularAssembler.this.patternInv );
}
@Override
public boolean allowExtract( IItemHandler inv, int slot, int amount )
{
return slot == 9;
}
@Override
public boolean allowInsert( IItemHandler inv, int slot, ItemStack stack )
{
if( slot >= 9 )
{
return false;
}
if( hasPattern() )
{
return TileMolecularAssembler.this.myPlan.isValidItemForSlot( slot, stack, TileMolecularAssembler.this.getWorld() );
}
return false;
}
}
}