Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
This commit is contained in:
@@ -23,12 +23,12 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import io.netty.buffer.ByteBuf;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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@@ -40,6 +40,7 @@ import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.FluidTankProperties;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidTankProperties;
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import net.minecraftforge.items.IItemHandler;
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import appeng.api.AEApi;
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import appeng.api.config.AccessRestriction;
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@@ -92,10 +93,13 @@ import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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import appeng.tile.grid.AENetworkPowerTile;
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import appeng.tile.inventory.AppEngInternalInventory;
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import appeng.tile.inventory.InvOperation;
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import appeng.util.ConfigManager;
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import appeng.util.IConfigManagerHost;
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import appeng.util.Platform;
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import appeng.util.helpers.ItemHandlerUtil;
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import appeng.util.inv.InvOperation;
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import appeng.util.inv.WrapperChainedItemHandler;
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import appeng.util.inv.filter.IAEItemFilter;
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import appeng.util.item.AEFluidStack;
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@@ -103,10 +107,11 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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{
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private static final ChestNoHandler NO_HANDLER = new ChestNoHandler();
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private static final int[] SIDES = { 0 };
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private static final int[] FRONT = { 1 };
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private static final int[] NO_SLOTS = {};
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private final AppEngInternalInventory inv = new AppEngInternalInventory( this, 2 );
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private final AppEngInternalInventory inputInventory = new AppEngInternalInventory( this, 1 );
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private final AppEngInternalInventory cellInventory = new AppEngInternalInventory( this, 1 );
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private final IItemHandler internalInventory = new WrapperChainedItemHandler( inputInventory, cellInventory );
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private final BaseActionSource mySrc = new MachineSource( this );
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private final IConfigManager config = new ConfigManager( this );
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private ItemStack storageType = ItemStack.EMPTY;
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@@ -132,6 +137,14 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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this.setInternalPublicPowerStorage( true );
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this.setInternalPowerFlow( AccessRestriction.WRITE );
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this.inputInventory.setFilter( new InputInventoryFilter() );
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this.cellInventory.setFilter( new CellInventoryFilter() );
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}
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public ItemStack getCell()
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{
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return cellInventory.getStackInSlot( 0 );
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}
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@Override
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@@ -208,7 +221,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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this.accessor = null;
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this.fluidHandler = null;
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final ItemStack is = this.inv.getStackInSlot( 1 );
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final ItemStack is = this.cellInventory.getStackInSlot( 0 );
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if( !is.isEmpty() )
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{
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this.isCached = true;
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@@ -292,7 +305,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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return ( this.state >> ( slot * 3 ) ) & 3;
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}
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final ItemStack cell = this.inv.getStackInSlot( 1 );
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final ItemStack cell = this.cellInventory.getStackInSlot( 0 );
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final ICellHandler ch = AEApi.instance().registries().cell().getHandler( cell );
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if( ch != null )
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@@ -414,7 +427,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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}
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}
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if( !this.inv.getStackInSlot( 0 ).isEmpty() )
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if( !ItemHandlerUtil.isEmpty( this.inputInventory ) )
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{
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this.tryToStoreContents();
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}
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@@ -449,7 +462,7 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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data.writeByte( this.state );
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data.writeByte( this.paintedColor.ordinal() );
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final ItemStack is = this.inv.getStackInSlot( 1 );
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final ItemStack is = this.cellInventory.getStackInSlot( 1 );
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if( is.isEmpty() )
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{
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@@ -532,22 +545,15 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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}
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@Override
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public IInventory getInternalInventory()
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public IItemHandler getInternalInventory()
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{
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return this.inv;
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return this.internalInventory;
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}
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@Override
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public void setInventorySlotContents( final int i, final ItemStack itemstack )
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public void onChangeInventory( final IItemHandler inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
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{
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this.inv.setInventorySlotContents( i, itemstack );
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this.tryToStoreContents();
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}
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@Override
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public void onChangeInventory( final IInventory inv, final int slot, final InvOperation mc, final ItemStack removed, final ItemStack added )
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{
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if( slot == 1 )
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if( inv == cellInventory )
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{
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this.itemCell = null;
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this.fluidCell = null;
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@@ -572,87 +578,44 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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this.markForUpdate();
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}
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}
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if( inv == inputInventory && mc == InvOperation.INSERT )
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{
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this.tryToStoreContents();
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}
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}
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@Override
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public boolean canInsertItem( final int slotIndex, final ItemStack insertingItem, final EnumFacing side )
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protected IItemHandler getItemHandlerForSide( @Nonnull EnumFacing side )
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{
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if( slotIndex == 1 )
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if( side == this.getForward() )
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{
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if( AEApi.instance().registries().cell().getCellInventory( insertingItem, this, StorageChannel.ITEMS ) != null )
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{
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return true;
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}
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if( AEApi.instance().registries().cell().getCellInventory( insertingItem, this, StorageChannel.FLUIDS ) != null )
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{
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return true;
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}
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return cellInventory;
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}
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else
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{
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try
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{
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final IMEInventory<IAEItemStack> cell = this.getHandler( StorageChannel.ITEMS );
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final IAEItemStack returns = cell.injectItems( AEApi.instance().storage().createItemStack( this.inv.getStackInSlot( 0 ) ), Actionable.SIMULATE,
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this.mySrc );
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return returns == null || returns.getStackSize() != insertingItem.getCount();
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}
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catch( final ChestNoHandler ignored )
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{
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}
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return inputInventory;
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}
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return false;
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}
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@Override
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public boolean canExtractItem( final int slotIndex, final ItemStack extractedItem, final EnumFacing side )
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{
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return slotIndex == 1;
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}
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@Override
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public int[] getAccessibleSlotsBySide( final EnumFacing side )
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{
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if( EnumFacing.SOUTH == side )
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{
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return FRONT;
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}
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if( this.isPowered() )
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{
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try
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{
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if( this.getHandler( StorageChannel.ITEMS ) != null )
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{
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return SIDES;
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}
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}
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catch( final ChestNoHandler e )
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{
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// nope!
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}
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}
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return NO_SLOTS;
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}
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private void tryToStoreContents()
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{
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try
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{
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if( !this.getStackInSlot( 0 ).isEmpty() )
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if( !ItemHandlerUtil.isEmpty( this.inputInventory ) )
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{
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final IMEInventory<IAEItemStack> cell = this.getHandler( StorageChannel.ITEMS );
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final IAEItemStack returns = Platform.poweredInsert( this, cell, AEApi.instance().storage().createItemStack( this.inv.getStackInSlot( 0 ) ),
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final IAEItemStack returns = Platform.poweredInsert( this, cell,
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AEApi.instance().storage().createItemStack( this.inputInventory.getStackInSlot( 0 ) ),
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this.mySrc );
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if( returns == null )
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{
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this.inv.setInventorySlotContents( 0, ItemStack.EMPTY );
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this.inputInventory.setStackInSlot( 0, ItemStack.EMPTY );
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}
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else
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{
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this.inv.setInventorySlotContents( 0, returns.getItemStack() );
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this.inputInventory.setStackInSlot( 0, returns.getItemStack() );
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}
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}
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}
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@@ -971,13 +934,6 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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}
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}
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@Override
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public boolean isEmpty()
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{
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// TODO Auto-generated method stub
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return false;
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}
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private class FluidHandler implements IFluidHandler
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{
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@@ -1043,4 +999,53 @@ public class TileChest extends AENetworkPowerTile implements IMEChest, ITerminal
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}
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}
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private class InputInventoryFilter implements IAEItemFilter
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{
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@Override
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public boolean allowExtract( IItemHandler inv, int slot, int amount )
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{
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return false;
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}
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@Override
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public boolean allowInsert( IItemHandler inv, int slot, ItemStack stack )
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{
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if( isPowered() )
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{
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try
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{
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final IMEInventory<IAEItemStack> cell = getHandler( StorageChannel.ITEMS );
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if( cell != null )
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{
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final IAEItemStack returns = cell.injectItems( AEApi.instance().storage().createItemStack( stack ), Actionable.SIMULATE, mySrc );
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return returns == null || returns.getStackSize() != stack.getCount();
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}
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}
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catch( final ChestNoHandler ignored )
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{
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}
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}
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return false;
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}
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}
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private class CellInventoryFilter implements IAEItemFilter
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{
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@Override
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public boolean allowExtract( IItemHandler inv, int slot, int amount )
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{
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return true;
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}
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@Override
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public boolean allowInsert( IItemHandler inv, int slot, ItemStack stack )
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{
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return AEApi.instance().registries().cell().getCellInventory( stack, TileChest.this,
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StorageChannel.ITEMS ) != null || AEApi.instance().registries().cell().getCellInventory( stack, TileChest.this,
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StorageChannel.FLUIDS ) != null;
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}
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}
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}
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