Use IItemHandler instead of IInventory internally (#2971)
* Use IItemHandler instead of IInventory internally
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/*
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* This file is part of Applied Energistics 2.
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* Copyright (c) 2013 - 2017, AlgorithmX2, All rights reserved.
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*
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* Applied Energistics 2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Applied Energistics 2 is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
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*/
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package appeng.util.helpers;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import appeng.util.inv.IInternalItemHandler;
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public class ItemHandlerUtil
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{
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private ItemHandlerUtil()
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{
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}
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public static void setStackInSlot( final IItemHandler inv, final int slot, final ItemStack stack )
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{
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if( inv instanceof IItemHandlerModifiable )
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{
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( (IItemHandlerModifiable) inv ).setStackInSlot( slot, stack );
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}
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else
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{
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inv.extractItem( slot, Integer.MAX_VALUE, false );
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inv.insertItem( slot, stack, false );
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}
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}
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public static void clear( final IItemHandler inv )
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{
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for( int x = 0; x < inv.getSlots(); x++ )
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{
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setStackInSlot( inv, x, ItemStack.EMPTY );
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}
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}
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public static boolean isEmpty( final IItemHandler inv )
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{
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for( int x = 0; x < inv.getSlots(); x++ )
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{
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if( !inv.getStackInSlot( x ).isEmpty() )
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{
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return false;
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}
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}
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return true;
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}
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public static void markDirty( final IItemHandler inv, final int slot )
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{
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if( inv instanceof IInternalItemHandler )
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{
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( (IInternalItemHandler) inv ).markDirty( slot );
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}
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}
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public static boolean isItemValidForSlot( final IItemHandler inv, int slot, ItemStack stack )
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{
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if( stack.isEmpty() )
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{
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return false;
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}
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if( inv instanceof IInternalItemHandler )
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{
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return ( (IInternalItemHandler) inv ).isItemValidForSlot( slot, stack );
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}
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// empty slot
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ItemStack currentStack = inv.getStackInSlot( slot );
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setStackInSlot( inv, slot, ItemStack.EMPTY );
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// test insert
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ItemStack remainder = inv.insertItem( slot, stack, true );
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// restore slot
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setStackInSlot( inv, slot, currentStack );
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return remainder.isEmpty() || remainder.getCount() < stack.getCount();
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}
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public static void copy( final IItemHandler from, final IItemHandler to, boolean deepCopy )
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{
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for( int i = 0; i < Math.min( from.getSlots(), to.getSlots() ); ++i )
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{
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setStackInSlot( to, i, deepCopy ? from.getStackInSlot( i ).copy() : from.getStackInSlot( i ) );
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}
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}
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public static void copy( final InventoryCrafting from, final IItemHandler to, boolean deepCopy )
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{
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for( int i = 0; i < Math.min( from.getSizeInventory(), to.getSlots() ); ++i )
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{
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setStackInSlot( to, i, deepCopy ? from.getStackInSlot( i ).copy() : from.getStackInSlot( i ) );
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}
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}
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}
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