Use IItemHandler instead of IInventory internally (#2971)

* Use IItemHandler instead of IInventory internally
This commit is contained in:
fscan
2017-07-28 22:04:32 +02:00
committed by yueh
parent c077840988
commit 52d28fabe3
156 changed files with 2410 additions and 4604 deletions
@@ -0,0 +1,115 @@
/*
* This file is part of Applied Energistics 2.
* Copyright (c) 2013 - 2017, AlgorithmX2, All rights reserved.
*
* Applied Energistics 2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Applied Energistics 2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
*/
package appeng.util.helpers;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.IItemHandlerModifiable;
import appeng.util.inv.IInternalItemHandler;
public class ItemHandlerUtil
{
private ItemHandlerUtil()
{
}
public static void setStackInSlot( final IItemHandler inv, final int slot, final ItemStack stack )
{
if( inv instanceof IItemHandlerModifiable )
{
( (IItemHandlerModifiable) inv ).setStackInSlot( slot, stack );
}
else
{
inv.extractItem( slot, Integer.MAX_VALUE, false );
inv.insertItem( slot, stack, false );
}
}
public static void clear( final IItemHandler inv )
{
for( int x = 0; x < inv.getSlots(); x++ )
{
setStackInSlot( inv, x, ItemStack.EMPTY );
}
}
public static boolean isEmpty( final IItemHandler inv )
{
for( int x = 0; x < inv.getSlots(); x++ )
{
if( !inv.getStackInSlot( x ).isEmpty() )
{
return false;
}
}
return true;
}
public static void markDirty( final IItemHandler inv, final int slot )
{
if( inv instanceof IInternalItemHandler )
{
( (IInternalItemHandler) inv ).markDirty( slot );
}
}
public static boolean isItemValidForSlot( final IItemHandler inv, int slot, ItemStack stack )
{
if( stack.isEmpty() )
{
return false;
}
if( inv instanceof IInternalItemHandler )
{
return ( (IInternalItemHandler) inv ).isItemValidForSlot( slot, stack );
}
// empty slot
ItemStack currentStack = inv.getStackInSlot( slot );
setStackInSlot( inv, slot, ItemStack.EMPTY );
// test insert
ItemStack remainder = inv.insertItem( slot, stack, true );
// restore slot
setStackInSlot( inv, slot, currentStack );
return remainder.isEmpty() || remainder.getCount() < stack.getCount();
}
public static void copy( final IItemHandler from, final IItemHandler to, boolean deepCopy )
{
for( int i = 0; i < Math.min( from.getSlots(), to.getSlots() ); ++i )
{
setStackInSlot( to, i, deepCopy ? from.getStackInSlot( i ).copy() : from.getStackInSlot( i ) );
}
}
public static void copy( final InventoryCrafting from, final IItemHandler to, boolean deepCopy )
{
for( int i = 0; i < Math.min( from.getSizeInventory(), to.getSlots() ); ++i )
{
setStackInSlot( to, i, deepCopy ? from.getStackInSlot( i ).copy() : from.getStackInSlot( i ) );
}
}
}