fix shift-clicking patterns from pattern slot sometimes voiding them
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@@ -134,14 +134,16 @@ public class ContainerPatternTerm extends ContainerMEMonitorable implements IAEA
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{
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return ItemStack.EMPTY;
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}
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final AppEngSlot clickSlot = ( AppEngSlot ) this.inventorySlots.get( idx ); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if( AEApi.instance().definitions().materials().blankPattern().isSameAs( itemStack ) )
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if( this.inventorySlots.get( idx ) instanceof SlotPlayerInv || this.inventorySlots.get( idx ) instanceof SlotPlayerHotBar )
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{
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IItemHandler patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
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ItemStack remainder = patternInv.insertItem( 0, itemStack, false );
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clickSlot.putStack( remainder );
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final AppEngSlot clickSlot = ( AppEngSlot ) this.inventorySlots.get( idx ); // require AE SLots!
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ItemStack itemStack = clickSlot.getStack();
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if( AEApi.instance().definitions().materials().blankPattern().isSameAs( itemStack ) )
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{
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IItemHandler patternInv = this.getPatternTerminal().getInventoryByName( "pattern" );
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ItemStack remainder = patternInv.insertItem( 0, itemStack, false );
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clickSlot.putStack( remainder );
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}
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}
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return super.transferStackInSlot( p, idx );
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}
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