Prevent a number of AE2 blocks from reloading a chunk while its unloading.
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@@ -154,6 +154,9 @@ public class TileCraftingTile extends AENetworkTile implements IAEMultiBlock, IP
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public void updateMeta(boolean updateFormed)
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{
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if ( worldObj == null || notLoaded() )
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return;
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boolean formed = isFormed();
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boolean power = false;
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