Fix button rendering
This commit is contained in:
@@ -48,6 +48,7 @@ import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
@@ -679,11 +680,10 @@ public abstract class AEBaseGui<T extends AEBaseContainer> extends ContainerScre
|
||||
{
|
||||
this.itemRenderer.zLevel = 100.0F;
|
||||
|
||||
// FIXME: Check if this is actually required, vanilla doesnt have it anymore
|
||||
// FIXME RenderHelper.enableGUIStandardItemLighting();
|
||||
RenderSystem.enableDepthTest();
|
||||
// FIXME I dont think this is needed anymore...
|
||||
RenderHelper.enableStandardItemLighting();
|
||||
this.itemRenderer.renderItemAndEffectIntoGUI( is, x, y );
|
||||
RenderSystem.disableDepthTest();
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
|
||||
this.itemRenderer.zLevel = 0.0F;
|
||||
}
|
||||
|
||||
@@ -23,7 +23,6 @@ import appeng.api.config.*;
|
||||
import appeng.core.localization.ButtonToolTips;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.renderer.texture.TextureManager;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
@@ -189,6 +188,7 @@ public class GuiImgButton extends Button implements ITooltip
|
||||
TextureManager textureManager = minecraft.getTextureManager();
|
||||
textureManager.bindTexture(TEXTURE_STATES);
|
||||
RenderSystem.disableDepthTest();
|
||||
RenderSystem.enableBlend(); // FIXME: This should be the _default_ state, but some vanilla widget disables it :|
|
||||
if( this.halfSize )
|
||||
{
|
||||
this.width = 8;
|
||||
|
||||
@@ -91,10 +91,9 @@ public class GuiTabButton extends Button implements ITooltip
|
||||
{
|
||||
this.itemRenderer.zLevel = 100.0F;
|
||||
|
||||
RenderSystem.enableDepthTest();
|
||||
// FIXME RenderHelper.enableGUIStandardItemLighting();
|
||||
RenderHelper.enableStandardItemLighting();
|
||||
this.itemRenderer.renderItemAndEffectIntoGUI( this.myItem, offsetX + this.x + 3, this.y + 3 );
|
||||
RenderSystem.disableDepthTest();
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
|
||||
this.itemRenderer.zLevel = 0.0F;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user