Fix items showing up as craftable when they weren't after taking out the last one.
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@@ -186,7 +186,7 @@ public final class AEItemStack extends AEStack<IAEItemStack> implements IAEItemS
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final ItemStack itemstack = new ItemStack( d );
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if(!showCraftingLabel) {
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showCraftingLabel = stackSize == 0;
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showCraftingLabel = stackSize == 0 && isCraftable;
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}
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if( itemstack.isEmpty() )
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