Use standard inheritance to propagage NBT events (#3058)
* Remove the old annotation system * Use TileEntity#onLoad instead of onChunkLoad event * Do not call invalidate in onChunkUnload and validate in onLoad
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@@ -37,7 +37,6 @@ import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.wrapper.EmptyHandler;
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import appeng.tile.events.TileEventType;
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import appeng.util.helpers.ItemHandlerUtil;
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import appeng.util.inv.IAEAppEngInventory;
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import appeng.util.inv.InvOperation;
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@@ -46,9 +45,10 @@ import appeng.util.inv.InvOperation;
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public abstract class AEBaseInvTile extends AEBaseTile implements IAEAppEngInventory
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{
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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final IItemHandler inv = this.getInternalInventory();
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if( inv != EmptyHandler.INSTANCE )
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{
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@@ -63,9 +63,10 @@ public abstract class AEBaseInvTile extends AEBaseTile implements IAEAppEngInven
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public abstract @Nonnull IItemHandler getInternalInventory();
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_AEBaseInvTile( final net.minecraft.nbt.NBTTagCompound data )
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@Override
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public NBTTagCompound writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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final IItemHandler inv = this.getInternalInventory();
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if( inv != EmptyHandler.INSTANCE )
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{
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@@ -82,6 +83,7 @@ public abstract class AEBaseInvTile extends AEBaseTile implements IAEAppEngInven
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}
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data.setTag( "inv", opt );
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}
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return data;
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}
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@Override
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