Use standard inheritance to propagage NBT events (#3058)
* Remove the old annotation system * Use TileEntity#onLoad instead of onChunkLoad event * Do not call invalidate in onChunkUnload and validate in onLoad
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@@ -19,6 +19,7 @@
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package appeng.tile.misc;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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@@ -40,8 +41,6 @@ import appeng.api.util.AEColor;
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import appeng.helpers.Splotch;
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import appeng.items.misc.ItemPaintBall;
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import appeng.tile.AEBaseTile;
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import appeng.tile.TileEvent;
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import appeng.tile.events.TileEventType;
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public class TilePaint extends AEBaseTile
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@@ -58,15 +57,17 @@ public class TilePaint extends AEBaseTile
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return false;
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}
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@TileEvent( TileEventType.WORLD_NBT_WRITE )
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public void writeToNBT_TilePaint( final NBTTagCompound data )
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@Override
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public NBTTagCompound writeToNBT( final NBTTagCompound data )
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{
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super.writeToNBT( data );
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final ByteBuf myDat = Unpooled.buffer();
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this.writeBuffer( myDat );
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if( myDat.hasArray() )
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{
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data.setByteArray( "dots", myDat.array() );
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}
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return data;
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}
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private void writeBuffer( final ByteBuf out )
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@@ -85,9 +86,10 @@ public class TilePaint extends AEBaseTile
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}
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}
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@TileEvent( TileEventType.WORLD_NBT_READ )
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public void readFromNBT_TilePaint( final NBTTagCompound data )
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@Override
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public void readFromNBT( final NBTTagCompound data )
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{
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super.readFromNBT( data );
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if( data.hasKey( "dots" ) )
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{
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this.readBuffer( Unpooled.copiedBuffer( data.getByteArray( "dots" ) ) );
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@@ -136,15 +138,17 @@ public class TilePaint extends AEBaseTile
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}
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}
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@TileEvent( TileEventType.NETWORK_WRITE )
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public void writeToStream_TilePaint( final ByteBuf data )
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@Override
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protected void writeToStream( final ByteBuf data ) throws IOException
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{
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super.writeToStream( data );
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this.writeBuffer( data );
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}
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@TileEvent( TileEventType.NETWORK_READ )
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public boolean readFromStream_TilePaint( final ByteBuf data )
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@Override
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protected boolean readFromStream( final ByteBuf data ) throws IOException
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{
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super.readFromStream( data );
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this.readBuffer( data );
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return true;
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}
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