Use standard inheritance to propagage NBT events (#3058)

* Remove the old annotation system
* Use TileEntity#onLoad instead of onChunkLoad event
* Do not call invalidate in onChunkUnload and validate in onLoad
This commit is contained in:
fscan
2017-08-28 09:34:09 +02:00
committed by yueh
parent 98b9380494
commit 548af3c6cc
34 changed files with 337 additions and 685 deletions
@@ -19,6 +19,8 @@
package appeng.tile.misc;
import java.io.IOException;
import javax.annotation.Nonnull;
import io.netty.buffer.ByteBuf;
@@ -40,10 +42,7 @@ import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.DimensionalCoord;
import appeng.core.settings.TickRates;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.tile.TileEvent;
import appeng.tile.events.TileEventType;
import appeng.tile.grid.AENetworkInvTile;
import appeng.tile.inventory.AppEngInternalInventory;
import appeng.util.Platform;
@@ -80,35 +79,38 @@ public class TileVibrationChamber extends AENetworkInvTile implements IGridTicka
return AECableType.COVERED;
}
@Reflected
@TileEvent( TileEventType.NETWORK_READ )
public boolean hasUpdate( final ByteBuf data )
@Override
protected boolean readFromStream( final ByteBuf data ) throws IOException
{
final boolean c = super.readFromStream( data );
final boolean wasOn = this.isOn;
this.isOn = data.readBoolean();
return wasOn != this.isOn; // TESR doesn't need updates!
return wasOn != this.isOn || c; // TESR doesn't need updates!
}
@Reflected
@TileEvent( TileEventType.NETWORK_WRITE )
public void writeToNetwork( final ByteBuf data )
@Override
protected void writeToStream( final ByteBuf data ) throws IOException
{
super.writeToStream( data );
data.writeBoolean( this.getBurnTime() > 0 );
}
@TileEvent( TileEventType.WORLD_NBT_WRITE )
public void writeToNBT_TileVibrationChamber( final NBTTagCompound data )
@Override
public NBTTagCompound writeToNBT( final NBTTagCompound data )
{
super.writeToNBT( data );
data.setDouble( "burnTime", this.getBurnTime() );
data.setDouble( "maxBurnTime", this.getMaxBurnTime() );
data.setInteger( "burnSpeed", this.getBurnSpeed() );
return data;
}
@TileEvent( TileEventType.WORLD_NBT_READ )
public void readFromNBT_TileVibrationChamber( final NBTTagCompound data )
@Override
public void readFromNBT( final NBTTagCompound data )
{
super.readFromNBT( data );
this.setBurnTime( data.getDouble( "burnTime" ) );
this.setMaxBurnTime( data.getDouble( "maxBurnTime" ) );
this.setBurnSpeed( data.getInteger( "burnSpeed" ) );