First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -21,12 +21,16 @@ package appeng.block.crafting;
import java.util.EnumSet;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@@ -46,7 +50,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
public BlockMolecularAssembler()
{
super( Material.iron );
super( Material.IRON );
this.setTileEntity( TileMolecularAssembler.class );
this.setOpaque( false );
@@ -55,9 +59,9 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
}
@Override
public boolean canRenderInLayer( final net.minecraft.util.EnumWorldBlockLayer layer )
public boolean canRenderInLayer( final IBlockState state, final BlockRenderLayer layer )
{
return layer == EnumWorldBlockLayer.CUTOUT_MIPPED;
return layer == BlockRenderLayer.CUTOUT_MIPPED;
}
@Override
@@ -68,7 +72,7 @@ public class BlockMolecularAssembler extends AEBaseTileBlock
}
@Override
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
public boolean onBlockActivated( final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
{
final TileMolecularAssembler tg = this.getTileEntity( w, pos );
if( tg != null && !p.isSneaking() )