First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -31,9 +31,9 @@ import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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@@ -56,7 +56,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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{
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public BlockQuartzTorch()
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{
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super( Material.circuits );
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super( Material.CIRCUITS );
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this.setFeature( EnumSet.of( AEFeature.DecorativeLights ) );
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this.setLightLevel( 0.9375F );
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@@ -108,7 +108,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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final double xOff = -0.3 * up.getFrontOffsetX();
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final double yOff = -0.3 * up.getFrontOffsetY();
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final double zOff = -0.3 * up.getFrontOffsetZ();
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return Collections.singletonList( AxisAlignedBB.fromBounds( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
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return Collections.singletonList( new AxisAlignedBB( xOff + 0.3, yOff + 0.3, zOff + 0.3, xOff + 0.7, yOff + 0.7, zOff + 0.7 ) );
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}
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@Override
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@@ -122,7 +122,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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@Override
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@SideOnly( Side.CLIENT )
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public void randomDisplayTick( final World w, final BlockPos pos, final IBlockState state, final Random r )
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public void randomDisplayTick( final IBlockState state, final World w, final BlockPos pos, final Random r )
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{
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if( !AEConfig.instance.enableEffects )
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{
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@@ -150,7 +150,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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}
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@Override
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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public void neighborChanged( final IBlockState state, final World w, final BlockPos pos,final Block neighborBlock )
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{
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final EnumFacing up = this.getOrientable( w, pos ).getUp();
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if( !this.canPlaceAt( w, pos, up.getOpposite() ) )
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@@ -162,6 +162,7 @@ public class BlockQuartzTorch extends AEBaseBlock implements IOrientableBlock, I
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private void dropTorch( final World w, final BlockPos pos )
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{
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w.destroyBlock( pos, true );
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//TODO 1.9.4 - markBlockForUpdate => ?
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w.markBlockForUpdate( pos );
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}
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