First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -24,8 +24,8 @@ import java.util.EnumSet;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumWorldBlockLayer;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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@@ -43,6 +43,7 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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super( mat );
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this.setTileEntity( TileQuantumBridge.class );
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final float shave = 2.0f / 16.0f;
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//TODO 1.9.4 - setBlockBounds => ?
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this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
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this.setLightOpacity( 0 );
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this.setFullSize( this.setOpaque( false ) );
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@@ -50,13 +51,13 @@ public abstract class BlockQuantumBase extends AEBaseTileBlock implements ICusto
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}
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@Override
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public EnumWorldBlockLayer getBlockLayer()
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public BlockRenderLayer getBlockLayer()
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{
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return EnumWorldBlockLayer.CUTOUT;
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return BlockRenderLayer.CUTOUT;
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}
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@Override
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public void onNeighborBlockChange( final World w, final BlockPos pos, final IBlockState state, final Block neighborBlock )
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public void neighborChanged( final IBlockState state, final World w, final BlockPos pos, final Block neighborBlock )
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{
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final TileQuantumBridge bridge = this.getTileEntity( w, pos );
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if( bridge != null )
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