First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -42,11 +42,12 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.RenderItem;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ClickType;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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@@ -380,14 +381,15 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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//TODO 1.9.4 - Whole ClickType thing and 1.8.9 conversion, to be checked
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@Override
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int ctrlDown, final int key )
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int key, final ClickType clickType )
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{
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final EntityPlayer player = Minecraft.getMinecraft().thePlayer;
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if( slot instanceof SlotFake )
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{
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final InventoryAction action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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final InventoryAction action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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if( this.drag_click.size() > 1 )
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{
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@@ -430,7 +432,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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else
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{
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action = ctrlDown == 1 ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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action = isCtrlKeyDown() ? InventoryAction.CRAFT_STACK : InventoryAction.CRAFT_ITEM;
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}
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final PacketInventoryAction p = new PacketInventoryAction( action, slotIdx, 0 );
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@@ -470,10 +472,10 @@ public abstract class AEBaseGui extends GuiContainer
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switch( key )
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{
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case 0: // pickup / set-down.
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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break;
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case 1:
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action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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break;
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case 3: // creative dupe:
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@@ -507,7 +509,7 @@ public abstract class AEBaseGui extends GuiContainer
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switch( key )
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{
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case 0: // pickup / set-down.
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action = ctrlDown == 1 ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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action = isCtrlKeyDown() ? InventoryAction.SPLIT_OR_PLACE_SINGLE : InventoryAction.PICKUP_OR_SET_DOWN;
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stack = ( (SlotME) slot ).getAEStack();
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if( stack != null && action == InventoryAction.PICKUP_OR_SET_DOWN && stack.getStackSize() == 0 && player.inventory.getItemStack() == null )
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@@ -517,7 +519,7 @@ public abstract class AEBaseGui extends GuiContainer
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break;
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case 1:
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action = ctrlDown == 1 ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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action = isCtrlKeyDown() ? InventoryAction.PICKUP_SINGLE : InventoryAction.SHIFT_CLICK;
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stack = ( (SlotME) slot ).getAEStack();
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break;
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@@ -580,7 +582,7 @@ public abstract class AEBaseGui extends GuiContainer
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{
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if( inventorySlot != null && inventorySlot.canTakeStack( this.mc.thePlayer ) && inventorySlot.getHasStack() && inventorySlot.inventory == slot.inventory && Container.canAddItemToSlot( inventorySlot, this.dbl_whichItem, true ) )
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{
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this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, ctrlDown, 1 );
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this.handleMouseClick( inventorySlot, inventorySlot.slotNumber, 1, clickType );
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}
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}
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}
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@@ -588,7 +590,7 @@ public abstract class AEBaseGui extends GuiContainer
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this.disableShiftClick = false;
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}
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super.handleMouseClick( slot, slotIdx, ctrlDown, key );
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super.handleMouseClick( slot, slotIdx, key, clickType );
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}
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@Override
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@@ -625,7 +627,7 @@ public abstract class AEBaseGui extends GuiContainer
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if( theSlot.getSlotStackLimit() == 64 )
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{
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this.handleMouseClick( theSlot, theSlot.slotNumber, j, 2 );
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this.handleMouseClick( theSlot, theSlot.slotNumber, j, ClickType.SWAP );
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return true;
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}
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else
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@@ -816,18 +818,18 @@ public abstract class AEBaseGui extends GuiContainer
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final float par4 = uv_y * 16;
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final Tessellator tessellator = Tessellator.getInstance();
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final WorldRenderer worldrenderer = tessellator.getWorldRenderer();
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final VertexBuffer VertexBuffer = tessellator.getBuffer();
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worldrenderer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
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VertexBuffer.begin( GL11.GL_QUADS, DefaultVertexFormats.ITEM );
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;
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final float f1 = 0.00390625F;
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final float f = 0.00390625F;
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final float par6 = 16;
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + par6, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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final float par5 = 16;
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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worldrenderer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + par6, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + par6 ) * f1 ).endVertex();
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VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + par5, par2 + 0, this.zLevel ).tex( ( par3 + par5 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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VertexBuffer.color( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() ).pos( par1 + 0, par2 + 0, this.zLevel ).tex( ( par3 + 0 ) * f, ( par4 + 0 ) * f1 ).endVertex();
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tessellator.draw();
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}
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catch( final Exception err )
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@@ -55,7 +55,7 @@ import appeng.util.Platform;
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import appeng.util.ReadableNumberConverter;
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public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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public class GuICraftingCPU extends AEBaseGui implements ISortSource
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{
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private static final int GUI_HEIGHT = 184;
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private static final int GUI_WIDTH = 238;
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@@ -92,12 +92,12 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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private GuiButton cancel;
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private int tooltip = -1;
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public GuiCraftingCPU( final InventoryPlayer inventoryPlayer, final Object te )
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public GuICraftingCPU( final InventoryPlayer inventoryPlayer, final Object te )
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{
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this( new ContainerCraftingCPU( inventoryPlayer, te ) );
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}
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protected GuiCraftingCPU( final ContainerCraftingCPU container )
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protected GuICraftingCPU( final ContainerCraftingCPU container )
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{
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super( container );
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this.craftingCpu = container;
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@@ -49,7 +49,7 @@ import appeng.parts.reporting.PartPatternTerminal;
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import appeng.parts.reporting.PartTerminal;
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public class GuiCraftingStatus extends GuiCraftingCPU
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public class GuIContainerListenerStatus extends GuICraftingCPU
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{
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private final ContainerCraftingStatus status;
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@@ -59,7 +59,7 @@ public class GuiCraftingStatus extends GuiCraftingCPU
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private GuiBridge originalGui;
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private ItemStack myIcon = null;
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public GuiCraftingStatus( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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public GuIContainerListenerStatus( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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{
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super( new ContainerCraftingStatus( inventoryPlayer, te ) );
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@@ -36,12 +36,12 @@ import appeng.core.sync.packets.PacketInventoryAction;
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import appeng.helpers.InventoryAction;
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public class GuiCraftingTerm extends GuiMEMonitorable
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public class GuIContainerListenerTerm extends GuiMEMonitorable
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{
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private GuiImgButton clearBtn;
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public GuiCraftingTerm( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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public GuIContainerListenerTerm( final InventoryPlayer inventoryPlayer, final ITerminalHost te )
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{
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super( inventoryPlayer, te, new ContainerCraftingTerm( inventoryPlayer, te ) );
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this.setReservedSpace( 73 );
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@@ -104,10 +104,10 @@ public class GuiPatternTerm extends GuiMEMonitorable
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{
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super.initGui();
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this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.crafting_table ), GuiText.CraftingPattern.getLocal(), this.itemRender );
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this.tabCraftButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.CRAFTING_TABLE ), GuiText.CraftingPattern.getLocal(), this.itemRender );
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this.buttonList.add( this.tabCraftButton );
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this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.furnace ), GuiText.ProcessingPattern.getLocal(), this.itemRender );
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this.tabProcessButton = new GuiTabButton( this.guiLeft + 173, this.guiTop + this.ySize - 177, new ItemStack( Blocks.FURNACE ), GuiText.ProcessingPattern.getLocal(), this.itemRender );
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this.buttonList.add( this.tabProcessButton );
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this.substitutionsEnabledBtn = new GuiImgButton( this.guiLeft + 84, this.guiTop + this.ySize - 163, Settings.ACTIONS, ItemSubstitution.ENABLED );
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@@ -27,7 +27,7 @@ import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.text.translation.I18n;
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import appeng.api.config.AccessRestriction;
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import appeng.api.config.ActionItems;
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@@ -289,8 +289,8 @@ public class GuiImgButton extends GuiButton implements ITooltip
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if( displayName != null )
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{
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String name = StatCollector.translateToLocal( displayName );
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String value = StatCollector.translateToLocal( displayValue );
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String name = I18n.translateToLocal( displayName );
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String value = I18n.translateToLocal( displayValue );
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if( name == null || name.isEmpty() )
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{
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@@ -25,7 +25,7 @@ import org.lwjgl.opengl.GL12;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.RenderItem;
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import net.minecraft.item.ItemStack;
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import appeng.client.texture.ExtraBlockTextures;
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@@ -25,7 +25,7 @@ import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.StatCollector;
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import net.minecraft.util.text.translation.I18n;
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import appeng.client.texture.ExtraBlockTextures;
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@@ -89,8 +89,8 @@ public class GuiToggleButton extends GuiButton implements ITooltip
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{
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if( this.displayName != null )
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{
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String name = StatCollector.translateToLocal( this.displayName );
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String value = StatCollector.translateToLocal( this.displayHint );
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String name = I18n.translateToLocal( this.displayName );
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String value = I18n.translateToLocal( this.displayHint );
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if( name == null || name.isEmpty() )
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{
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