First update pass (1/3) - ~1400 -> 82 errors

This is first update pass, which is mainly import reorganization, name
fixes, etc... Although some parts of second were done where changes
aren't important.
Errors: ~1400 -> 82.
This commit is contained in:
elix-x
2016-06-19 14:43:27 +02:00
parent d9725a7d9b
commit 5498eb6d7c
288 changed files with 1637 additions and 1420 deletions
@@ -25,10 +25,10 @@ import org.lwjgl.opengl.GL12;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import appeng.api.util.ModelGenerator;
@@ -84,7 +84,7 @@ public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyC
}
@Override
public void renderTile( final BlockSkyChest block, final TileSkyChest skyChest, final WorldRenderer tess, final double x, final double y, final double z, final float partialTick, final ModelGenerator renderer )
public void renderTile( final BlockSkyChest block, final TileSkyChest skyChest, final VertexBuffer tess, final double x, final double y, final double z, final float partialTick, final ModelGenerator renderer )
{
if( skyChest == null )
{