First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -23,11 +23,11 @@ import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockAccess;
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import appeng.api.util.ModelGenerator;
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@@ -178,7 +178,7 @@ public class RenderBlockSkyCompass extends BaseBlockRender<BlockSkyCompass, Tile
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}
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@Override
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public void renderTile( final BlockSkyCompass block, final TileSkyCompass skyCompass, final WorldRenderer tess, final double x, final double y, final double z, final float partialTick, final ModelGenerator renderer )
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public void renderTile( final BlockSkyCompass block, final TileSkyCompass skyCompass, final VertexBuffer tess, final double x, final double y, final double z, final float partialTick, final ModelGenerator renderer )
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{
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if( skyCompass == null )
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{
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