First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -19,8 +19,8 @@
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package appeng.client.render.effects;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.renderer.VertexBuffer;
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import net.minecraft.entity.Entity;
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import net.minecraft.world.World;
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@@ -30,7 +30,7 @@ import appeng.core.CommonHelper;
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import appeng.entity.EntityFloatingItem;
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public class AssemblerFX extends EntityFX
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public class AssemblerFX extends Particle
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{
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private final EntityFloatingItem fi;
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@@ -47,6 +47,7 @@ public class AssemblerFX extends EntityFX
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this.fi = new EntityFloatingItem( this, w, x, y, z, is.getItemStack() );
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w.spawnEntityInWorld( this.fi );
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this.particleMaxAge = (int) Math.ceil( Math.max( 1, 100.0f / speed ) ) + 2;
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//TODO 1.9.4 - noClip => ?
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this.noClip = true;
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}
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@@ -62,7 +63,7 @@ public class AssemblerFX extends EntityFX
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{
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super.onUpdate();
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if( this.isDead )
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if( this.isExpired )
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{
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this.fi.setDead();
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}
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@@ -74,7 +75,7 @@ public class AssemblerFX extends EntityFX
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}
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@Override
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public void renderParticle( final WorldRenderer par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
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public void renderParticle( final VertexBuffer par1Tessellator, final Entity p_180434_2_, final float l, final float rX, final float rY, final float rZ, final float rYZ, final float rXY )
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{
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this.time += l;
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if( this.time > 4.0 )
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