First update pass (1/3) - ~1400 -> 82 errors
This is first update pass, which is mainly import reorganization, name fixes, etc... Although some parts of second were done where changes aren't important. Errors: ~1400 -> 82.
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@@ -28,7 +28,7 @@ import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.IChatComponent;
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import net.minecraft.util.text.ITextComponent;
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import appeng.tile.AEBaseTile;
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@@ -42,7 +42,7 @@ public class TileItemGen extends AEBaseTile implements IInventory
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{
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if( POSSIBLE_ITEMS.isEmpty() )
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{
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for( final Object obj : Item.itemRegistry )
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for( final Object obj : Item.REGISTRY )
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{
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final Item mi = (Item) obj;
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if( mi != null )
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@@ -147,7 +147,7 @@ public class TileItemGen extends AEBaseTile implements IInventory
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}
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@Override
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public IChatComponent getDisplayName()
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public ITextComponent getDisplayName()
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{
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return null;
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}
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